Announcement of Requirements and Registration for the EdSim Challenge, 76334-76340 [2016-26262]
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76334
Federal Register / Vol. 81, No. 212 / Wednesday, November 2, 2016 / Notices
announcing an opportunity for public
comment on the proposed collection of
certain information by the agency.
Under the Paperwork Reduction Act
(‘‘PRA’’), Federal agencies are required
to publish notice in the Federal Register
concerning each proposed collection of
information and to allow 60 days for
public comment. This notice announces
the intent to renew the Information
Collection Request (‘‘ICR’’) abstracted
below, and describes the nature of the
information collection and its expected
costs and burden.
DATES: Comments must be submitted on
or before January 3, 2017.
ADDRESSES: You may submit comments,
identified by ‘‘Practice by Former
Members and Employees of the
Commission Pursuant to 17 CFR
140.735–6’’ or by ‘‘OMB Control No.
3038–0025, by any of the following
methods:
• The Agency’s Web site, at https://
comments.cftc.gov/: Following the
instructions for submitting comments
through the Web site.
• Mail: Christopher Kirkpatrick,
Secretary of the Commission,
Commodity Futures Trading
Commission, Three Lafayette Centre,
1155 21st Street NW., Washington, DC
20581.
• Hand Delivery/Courier: Same as
mail above.
• Federal eRulemaking Portal: https://
www.regulations.gov/. Follow the
instructions for submitting comments
through the Portal.
Please submit your comments using
only one method.
All comments must be submitted in
English, or if not, accompanied by an
English translation. Comments will be
posted as received to https://
www.cftc.gov.
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FOR FURTHER INFORMATION CONTACT:
Bianca Gomez, Counsel, Office of the
General Counsel, Commodities Futures
Trading Commission, 202–418–5627;
email: BGomez@cftc.gov, and refer to
OMB Control No. 3038–0025.
SUPPLEMENTARY INFORMATION: Under the
PRA, Federal agencies must obtain
approval from the Office of Management
and Budget (‘‘OMB’’) for each collection
of information they conduct or sponsor.
Section 3506(c)(2)(A) of the PRA, 44
U.S.C. 3506(c)(2)(A), requires Federal
agencies to provide a 60-day notice in
the Federal Register concerning each
proposed collection of information
before submitting the collection to OMB
for approval. To comply with this
requirement, the CFTC is publishing
notice of the proposed collection of
information listed below.
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Title: Practice by Former Members
and Employees of the Commission
(OMB Control No. 3038–0025). This is
a request for extension of a currently
approved information collection.
Abstract: Commission Rule 140.735–6
governs the practice before the
Commission of former members and
employees of the Commission and is
intended to ensure that the Commission
is aware of any existing conflict of
interest. The rule generally requires
former members and employees who are
employed or retained to represent any
person before the Commission within
two years of the termination of their
CFTC employment to file a brief written
statement with the Commission’s Office
of General Counsel. The proposed rule
was promulgated pursuant to the
Commission’s rulemaking authority
contained in section 8a(5) of the
Commodity Exchange Act, 7 U.S.C.
12a(5) (1994), as amended. With respect
to the collection of information, the
CFTC invites comments on:
• Whether the proposed collection of
information is necessary for the proper
performance of the functions of the
Commission, including whether the
information will have a practical use;
• The accuracy of the Commission’s
estimate of the burden of the proposed
collection of information, including the
validity of the methodology and
assumptions used;
• Ways to enhance the quality,
usefulness, and clarity of the
information to be collected; and
• Ways to minimize the burden of
collection of information on those who
are to respond, including through the
use of appropriate automated electronic,
mechanical, or other technological
collection techniques or other forms of
information technology; e.g., permitting
electronic submission of responses.
Burden Statement: Section 140.735–6
of the Commission’s regulations result
in information collection requirements
within the meaning of the PRA. The
respondent burden for this collection is
estimated to average 0.10 hours per
response to file the brief written
statement. This estimate include the
time needed to review instructions;
develop, acquire, install, and utilize
technology and systems for the purposes
of collecting, validating, and verifying
information, processing and
maintaining information and disclosing
and providing information; adjust the
existing ways to comply with any
previously applicable instructions and
requirements; train personnel to be able
to respond to a collection of
information; and transmit or otherwise
disclose the information.
Estimated number of responses: 30.
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Estimated total annual burden on
respondents: 0.10 hours.
Estimated total annual burden on
respondents: 3.
Frequency of collection: On occasion.
There are no startup capital costs or
operating and maintenance costs
associated with this collection.
Authority: 44 U.S.C. 3501 et seq.
Dated: October 27, 2016.
Robert N. Sidman,
Deputy Secretary of the Commission.
[FR Doc. 2016–26417 Filed 11–1–16; 8:45 am]
BILLING CODE 6351–01–P
DEPARTMENT OF EDUCATION
Announcement of Requirements and
Registration for the EdSim Challenge
Office of Career, Technical, and
Adult Education, Department of
Education.
ACTION: Notice; public challenge.
AGENCY:
The U.S. Department of
Education (the Department) is
announcing the EdSim Challenge
(Challenge), a prize competition funded
by the Carl D. Perkins Career and
Technical Education Act of 2006
(Perkins IV or Act). The Challenge calls
upon the virtual reality, video game
developer, and educational technology
communities to design next-generation
computer-generated simulations for
career and technical education (CTE)
that prepare students for the globally
competitive workforce of the 21st
century.
The Challenge seeks designs that lead
to the acquisition of academic,
technical, and employability skills
through engaging simulated experiences
in the hybrid reality continuum. For the
purpose of this notice, ‘‘hybrid reality
continuum’’ refers to the range of
computer-generated simulations that
extend from completely simulated
environments to environments that
incorporate aspects of the real world.1
For the purpose of this Challenge,
‘‘EdSim’’ is broadly defined as
computer-generated three-dimensional
learning environments, including
virtual, augmented, and mixed realities
that draw upon or mimic real-world
experiences and are designed to educate
users.
The purpose of this Challenge is to
stimulate the marketplace for computer-
SUMMARY:
1 Estes, J. S., Dailey-Hebert, A., & Choi, D. H.
(2016). Integrating Technological Innovations to
Enhance the Teaching-Learning. In D. H. Choi, A.
Dailey-Hebert, and J. S. Estes (Ed.S.) Process.
Emerging Tools and Applications of Virtual Reality
in Education (pp 277–304), Hersey, PA: Information
Science Reference (an imprint of IGI Global).
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generated virtual and augmented reality
educational experiences that combine
existing and future technologies with
skill-building content and embedded
assessment.
DATES: We must receive your first round
Challenge submission on or before
4:59:59 p.m., Washington, DC time on
January 17, 2017.
The timeframes for judging the first
round submissions and selecting the
finalists will be determined by the
Department.
The Department will conduct at least
one online information session during
the first round submission phase of the
Challenge. The date of the session will
be determined and announced by the
Department, posted on
www.edsimchallenge.com (Challenge
Web page), and sent to entrants by
email. The dates for Challenge events
and deadline for second round
submissions will be determined and
announced by the Department.
The date for the final judging will be
determined and announced by the
Department following Demonstration
Day.
The winner(s) will be announced on
a date determined and announced by
the Department.
ADDRESSES: Submit entries for the
Challenge on www.edsimchallenge.com.
FOR FURTHER INFORMATION CONTACT:
Albert Palacios, U.S. Department of
Education, 550 12th Street SW., Room
11086, Washington, DC 20202 or by
email: albert.palacios@ed.gov.
If you use a telecommunications
device for the deaf (TDD) or a text
telephone (TTY), call the Federal Relay
Service, toll free, at 1–800–877–8339.
SUPPLEMENTARY INFORMATION:
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I. Administration of the Challenge
Competition
The Challenge will be conducted by
the U.S. Department of Education.
Luminary Labs, L.L.C. (Luminary Labs)
has been contracted by the Department
to assist and support the Department in
organizing and managing this
competition. Activities conducted by
Luminary Labs may also include
providing technical assistance to
potential entrants, entrants, and
finalists.
II. Subject of Challenge Competition
Simulated digital learning
environments, such as virtual and
augmented reality experiences, training
simulations, and multiplayer video
games, represent an emerging class of
instructional content delivery in
education. Research indicates that
simulation-based learning provides
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students with enriched experiences in
information retention, engagement,
skills training, and learning outcomes.2
The virtual reality, video game
developer, and educational technology
communities are invited to design
simulations that prepare America’s
students for the increasingly
competitive workforce through nextgeneration career and technical
education.
A call for public feedback, which took
place from November 4 to December 9,
2015, helped to shape the Challenge.
This public feedback informed the
design of several Challenge elements,
including the selection criteria,
approach to technology, and the content
of the submission form. Specifically, the
public feedback indicated that the field
was interested in the Department
allowing maximum flexibility to
entrants designing concepts. More
information regarding the call for public
feedback can be found on the Challenge
Web page.
The Challenge will be conducted in
four phases:
(1) Challenge launch and the first
round submission phase;
(2) Judging of first round submissions
and selection of finalists;
(3) Virtual Accelerator Phase
(inclusive of finalist mentorship,
Innovator’s Boot Camp, second round
submissions, and Demonstration Day);
and
(4) Final judging and selection of
winner(s).
The Challenge calls upon potential
entrants to submit information
concerning concepts that would allow
users to gain and demonstrate new
academic, technical, and employability
skills through engaging simulation
experiences. The Department is most
interested in immersive and engaging
simulations that will help define the
next generation of applied learning.
The Department invites potential
entrants to submit concepts which may
include a prototype for discrete,
playable simulations with clearly
defined learning goals. The Department
seeks concepts that aim to build
competency in multiple skills by
familiarizing the user with a particular
career pathway or providing the user
with guided experiences.
The Department seeks concepts with
the potential to connect to other
simulations and set the stage for a more
2 Tobias,
S., and J. D. Fletcher. ‘‘Reflections on ‘A
Review of Trends in Serious Gaming’ ’’ Review of
Educational Research 82, no. 2 (2012): 233–37;
Rutten, Nico, Wouter R. Van Joolingen, and Jan T.
Van Der Veen. ‘‘The Learning Effects of Computer
Simulations in Science Education.’’ Computers &
Education 58, no. 1 (2012): 136–53.
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competitive and robust marketplace for
educational simulations. The
Department encourages developers to
make aspects of their EdSims available
through open source licenses and lowcost sharable components in order to
increase access to CTE and educational
simulations.3
Up to five finalists will be selected
from the pool of submissions received
during the first round submission phase.
From the total prize pool of $680,000,
each of the finalists will be awarded
$50,000 for their submission based on a
review by the judging panel using the
criteria in paragraph (a) in the Selection
Criteria section of this notice. Finalists
will be encouraged to use their
winnings to improve upon their
submissions. Finalists are required to
participate in the Virtual Accelerator
Phase, submit a second round
submission, and attend the Innovator’s
Boot Camp and Demonstration Day.
After the Virtual Accelerator Phase,
Demonstration Day, and final judging
using the criteria in paragraph (b) in the
Selection Criteria section of this notice,
the winner(s) will be selected by the
Department and receive the remainder
of the prize money.
Virtual Accelerator Phase Description
The Virtual Accelerator Phase begins
on the date finalists are announced and
concludes on Demonstration Day,4
which is the day when finalists present
their second round submissions to the
judging panel. During this phase, the
finalists will revise and improve upon
their submissions in preparation for
Demonstration Day. On Demonstration
Day, the finalists will be required to
present their concept and demonstrate a
final prototype.
General Elements of the Virtual
Accelerator Phase include the
following—
(1) Mentorship: Finalists will have
access to subject matter experts (SMEs)
who will act throughout the Virtual
Accelerator Phase as mentors, helping
the finalists to revise and improve their
submissions.
(2) Innovator’s Boot Camp: 5 Finalists
will be required to participate in the
Innovator’s Boot Camp. The Innovator’s
Boot Camp will either be a live event in
the greater New York City metropolitan
area, or a virtual event. Finalists will be
required to cover their own expenses to
3 Information on open source education
technology and resources can be found on the
Department Web site at https://tech.ed.gov/
developers.
4 The date of the announcement of the finalists
will be determined by the Department.
5 The date of the Innovator’s Boot Camp will be
determined by the Department.
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attend the Innovator’s Boot Camp and
may use their prize money for this
purpose. The Innovator’s Boot Camp is
expected to be conducted over a threeday period. Finalists will receive
guidance through teaching modules,
which may include hands-on activities,
with SMEs and Luminary Labs staff.
While the agenda has yet to be finalized,
major themes will likely include user
testing and interface development along
with instructions on how to best revise
and improve finalists’ submissions,
potentially including various design and
innovation methodologies that would
improve access to CTE programs for
everyone, including individuals with
disabilities.
(3) Demonstration Day Presentation
Support: After the Innovator’s Boot
Camp and prior to Demonstration Day,
all finalists will have the opportunity to
practice their presentations and receive
feedback from Luminary Labs on how to
improve their Demonstration Day
presentations.
Following Demonstration Day, a
judging panel will provide
recommendations to the Department on
the selection of one or more winners
from the pool of finalists to receive the
remainder of the prize money.
Program Authority: The goals,
purposes, and activities related to the
Challenge are authorized by section
114(c)(1) of Perkins IV, 20 U.S.C.
2324(c)(1). Under this section, the
Secretary of the U.S. Department of
Education is authorized to carry out
research, development, dissemination,
evaluation and assessment, capacity
building, and technical assistance with
regard to CTE programs under Perkins
IV. Following the Challenge, the
Department plans to post abstracts of
the submissions selected as finalists and
winners on the Challenge Web page for
public viewing. Abstracts will include a
concept summary and a selection of
multimedia elements from each
finalist’s and winner’s submission. The
judge’s scores will not be posted.
Neither the Department nor Luminary
Labs will provide feedback to entrants
that are not selected as finalists.
III. Eligibility
(a) Eligible entrants must be:
(1) Individuals at least 18 years of age
and a citizen or permanent resident of
the United States; 6
(2) Teams of individuals that:
(i) Are all at least 18 years of age;
6 The 50 States of the United States, the District
of Columbia, the Commonwealth of Puerto Rico,
and the outlying areas of the United States Virgin
Islands, Guam, American Samoa, the
Commonwealth of the Northern Mariana Islands,
and the Republic of Palau.
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(ii) Include at least one citizen or
permanent resident of the United States;
and
(iii) May also include foreign citizens
who affirm at the time of submission of
an entry for the Challenge that they are
foreign citizens, who are not permanent
residents; or
(3) An entity registered or
incorporated in accordance with
applicable State and local laws, and
maintaining a primary place of business
in the United States. The entity may
include foreign citizens participating as
employees of the entity.
(b) Ineligible entrants include—
(1) A foreign citizen unless
participating as part of an eligible team
or entity;
(2) A Federal entity;
(3) A Federal employee acting within
the scope of his or her employment; and
(4) All employees of the Department,
Luminary Labs, Challenge sponsors, or
any other individual or entity associated
with the development or administration
of the Challenge, as well as members of
such persons’ immediate families
(spouses, children, siblings, parents),
and persons living in the same
household as such persons, whether or
not related.
(c) Entrants must:
(1) Register on the Challenge Web
page (see Additional Terms that are Part
of the Official Rules, under the General
Terms and Conditions in this notice);
(2) Enter a submission on the
Challenge Web page according to the
rules, terms, and conditions in this
notice;
(3) Comply with all requirements of
the Challenge;
(4) Provide affirmation upon
submission of an entry for the Challenge
that an entrant is eligible under
subsection (a) of this section. If selected
as a finalist, entrants must provide
documentation to demonstrate their
eligibility at that time.
(5) Agree to—
(i) Assume any and all risks and
waive claims against the Federal
government and its related entities,
except in the case of willful misconduct,
for any injury, death, damage, or loss of
property, revenue, or profits, whether
direct, indirect, or consequential, arising
from their participation in the
Challenge, whether the injury, death,
damage, or loss of property, revenue, or
profits, whether direct, indirect, or
consequential, arises through negligence
or otherwise;
(ii) Indemnify the Federal government
against third party claims for damages
arising from, or related to, competition
activities, patents, copyrights, and
trademark infringements; and
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(iii) Comply with and abide by the
Official Rules, Terms and Conditions in
this notice, and the decisions of the
Department which shall be final and
binding in all respects.
(d) Entrants are not required to obtain
liability insurance or demonstrate
financial responsibility in order to
participate in the Challenge.
IV. Prizes
The total prize pool for the Challenge
is $680,000. From the $680,000
Challenge prize pool funds, up to five
finalists will be awarded $50,000 each
following the judging of the first round
submissions. Finalists will improve
upon and revise their submissions
during the Virtual Accelerator Phase. At
the conclusion of the Virtual
Accelerator Phase, finalists must submit
a second round submission and present
their submissions on Demonstration
Day. After Demonstration Day, a judging
panel will provide recommendations to
the Department on the selection of one
or more winners from the pool of
finalists to receive the remainder of the
prize money.
Prizes awarded under this
competition will be paid by electronic
funds transfer. Winners are responsible
for any applicable local, State, and
Federal taxes and reporting that may be
required under applicable tax laws.
V. Selection Criteria
(a) To participate in the Challenge, an
entrant must submit an eligible entry
according to the Eligibility section of
this notice. Each of the following five
selection criteria may be assigned up to
five points during the judging of first
round submissions in order to select
finalists (for a total of up to 25 points).
The following criteria will be used to
select the finalists:
(1) Learning Outcomes (up to 5
points). The extent to which the
submission contains: Clearly defined
academic, technical, and employability
skill-learning objectives; a
comprehensive description of the
desired change or improvement in the
user’s knowledge and skills; and an
efficient mechanism to provide feedback
to the user and instructor with respect
to progress toward achievement of the
learning outcomes.
(2) Engagement (up to 5 points). The
extent to which the submission
describes an engaging user experience
that is on par with commercially
available entertainment games.
(3) Commitment (up to 5 points). The
extent that the submission demonstrates
an appropriate level of commitment and
ability of the entrant to move from
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concept to the demonstrative prototype
within the timeline of the Challenge.
(4) Implementation Strategy (up to 5
points). The extent to which the
submission considers the
implementation challenges that schools
face, such as cost and potential
technological constraints, including
how to integrate with existing and
future technology.
(5) Scalability and Expansion (up to 5
points). The extent to which the
submission demonstrates the scalability
of the simulation, including its potential
to connect with other simulations, as
well as set the stage for a more
competitive and robust marketplace for
educational simulations.
(b) When judging the finalist
submissions, including a prototype,
judges will recommend to the
Department the winner(s) from the pool
of the finalists. From the pool of
finalists, the winner(s) will be selected
based on the following six criteria. Each
of the six selection criteria may be
assigned up to five points during the
selection of the winner(s) from the pool
of finalists (for a total of up to 30
points). The following criteria will be
used to select the winner(s):
(1) Learning Outcomes (up to 5
points). The extent to which the
simulation prototype contains clearly
defined academic, technical, and
employability learning objectives; spurs
change or improvement in the user’s
knowledge and skills; and provides data
to the user and instructor with respect
to progress toward achievement of the
learning outcomes.
(2) Engagement—User Experience (up
to 5 points). The extent to which the
simulation prototype demonstrates an
engaging user experience on par with
commercially available entertainment
games.
(3) Engagement—User Interface (up to
5 points). The extent to which the
simulation prototype exhibits a
thoughtful user interface design on par
with commercially available
entertainment games.
(4) Commitment (up to 5 points). The
extent to which the submission—
(i) Demonstrates the entrant’s
evolution and improvement of the
concept; and
(ii) Illustrates the entrant’s ability and
intention to improve upon and scale the
simulation beyond the Challenge
timeframe.
(5) Implementation Strategy (up to 5
points). The extent to which the
submission describes a detailed plan for
implementation that takes into account
potential barriers such as cost and
technological constraints, including
integration with existing and future
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technology, and proposes potential
solutions to overcome such barriers.
(6) Long-term Vision (up to 5 points).
The extent to which the submission—
(i) Demonstrates a plan for
encouraging collaboration among the
developer community, including
making aspects of the solution available
through open source licenses; and
(ii) Provides a vision of how the
entrant’s plan will stimulate the broader
educational simulation market.
VI. Submission Information
1. To participate in the Challenge, an
entrant must—
(a) Register on the Challenge Web
page.
(b) Enter the required information on
the Challenge Web page submission
form.
2. Content and Form of Submission:
To submit an entry to the first round
of the Challenge, an entrant must
complete the submission form on the
Challenge Web page. Finalists must
submit a second round submission
using the second round submission
form on the Challenge Web page to be
eligible for winner selection.
3. Submission Dates and Times:
The first round submissions phase
officially begins November 2, 2016 with
this announcement of the Challenge and
continues to January 17, 2017 at 4:59:59
p.m., Washington, DC time. Luminary
Labs is the official timekeeper for the
Challenge.
Submissions must be received during
the first round submissions phase of the
Challenge to be eligible. To submit an
entry to the Challenge, an entrant must
go to the Challenge Web page and
complete all required fields of the
submission form before the close of the
first round submissions phase. Each
entrant must complete all of the
required fields in the submission form
in accordance with the Official Rules,
Terms, and Conditions section of this
notice. All entrants are required to
provide consent to those Official Rules,
Terms, and Conditions upon submitting
an entry. Once submitted, a submission
may not be altered during the first
round submissions phase. The
Department reserves the right to
disqualify any submission that the
Department deems inappropriate.
Entrants may enter individually or as
part of a team, and teams are strongly
encouraged. Each team member must be
clearly identified on the team’s
submission form for the team to be
eligible. Teams must designate a
primary contact to serve as the team
lead (Team Lead) and manage the
distribution of any awarded prizes. In
the event a dispute regarding the
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identity of the entrant who actually
submitted the entry cannot be resolved
by the Department, the affected entry
will be deemed ineligible.
The first round submissions phase
closes at 4:59:59 p.m., Washington, DC
time on January 17, 2017. The
Department encourages entrants to
submit entries as far in advance of the
deadline as possible and suggests not
later than one hour before the deadline
to ensure the completed submission is
received. If an entrant is unable to
submit an entry before the deadline date
because of a technical problem with the
Challenge Web page system, the entrant
must immediately contact the person
listed under FOR FURTHER INFORMATION
CONTACT in this notice, and provide an
explanation of the technical problem
experienced on the Challenge Web page
system. Where possible, this should
include a screenshot or photograph of
the on-screen problem. The Department
will accept the entrant’s submission if
the Department can confirm that a
technical problem occurred with the
Challenge Web page system and that the
technical problem affected the entrant’s
ability to submit an entry by 4:59:59
p.m., Washington, DC time, on the entry
deadline date. The Department will
contact the entrant after a determination
is made on whether the entry will be
accepted.
Note: These extensions apply only to the
unavailability of, or technical problems with,
the Challenge Web page system. The
Department will not grant an entrant an
extension if the entrant failed to submit an
entry in the system by the submission
deadline date and time, or if the technical
problem experienced is unrelated to the
Challenge Web page system.
Individuals with disabilities who
need an accommodation or auxiliary aid
in connection with the submission
process should contact the person listed
under FOR FURTHER INFORMATION
CONTACT in this notice. If the
Department provides an accommodation
or auxiliary aid to an individual with a
disability in connection with the
submission process, the entry remains
subject to all other requirements and
limitations in this notice.
VII. Submission Review Information
Review and Selection Process
Should the volume of first round
submissions exceed the capacity of the
independent judges to conduct a
thorough evaluation of the submissions,
an independent review panel with
expertise relevant to the criteria
described in the Award Selection
Criteria section of this notice will
conduct a preliminary review of the first
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round submissions. In conducting the
preliminary review, the independent
review panel will assign scores to each
first round submission according to the
criteria described in the Award
Selection Criteria section of this notice.
During the preliminary review, each
criterion may be assigned up to 5 points
for a total of up to 25 points.
The size of the independent review
panel will be based on the number of
submissions received. Each member of
the independent review panel will score
a maximum of thirty submissions and
all submissions will receive scores from
three different independent review
panelists.
The submissions with the thirty
highest scores assigned by the
independent review panel will then be
scored by independent judges based on
the quality of each entry according to
the criteria described in the Award
Selection Criteria section of this notice.
Based on their individual expertise,
judges will recommend up to five
finalists to be selected by the
Department. Once the Department has
selected a group of finalists based on the
recommendations of the judges
consistent with the selection criteria,
the finalists will then refine their
submissions during the Virtual
Accelerator Phase. At the conclusion of
the Virtual Accelerator Phase, finalists
will submit a second round submission
and present their submissions on
Demonstration Day.
Entries will be scored by the judges
based on the quality of each entry
according to the criteria described in
paragraph (a) of the Selection Criteria
section in this notice. When selecting
finalists from the first round submission
phase, each of the five criteria may be
worth up to five points for a total of up
to 25 points. When selecting the
winner(s) from the finalists, judges will
consider the six criteria described in
paragraph (b) of the Selection Criteria
section in this notice. Each of the six
criteria will be assigned up to five
points for a total of up to 30 points
available.
By participating in the Challenge,
each entrant acknowledges and agrees
that such recommendations of the
judges based on the criteria may differ
and agrees to be bound by, and not to
challenge, the final decisions of the
Department.
VIII. Official Rules, Terms and
Conditions
General Terms and Conditions
The Department reserves the right to
suspend, postpone, cease, terminate, or
otherwise modify this Challenge or any
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entrant’s participation in the Challenge,
at any time at the Department’s sole
discretion.
All entry information submitted on
the Challenge Web page and all
materials, including any copy of the
submission, becomes property of the
Department and will not be
acknowledged or returned by Luminary
Labs or the Department. However,
entrants retain ownership of their
concepts, including any software,
research, or other intellectual property
(IP) that they develop in connection
therewith, subject to the license granted
to the Department to use submissions as
set forth in the Intellectual Property of
Solutions section of this notice. Proof of
submission is not considered proof of
delivery or receipt of such entry.
Furthermore, the Department and
Luminary Labs shall have no liability
for any submission that is lost,
intercepted, or not received by the
Department or Luminary Labs. The
Department and Luminary Labs assume
no liability or responsibility for any
error, omission, interruption, deletion,
theft, destruction, unauthorized access
to, or alteration of, submissions.
Representations and Warranties/
Indemnification
By participating in the Challenge,
each entrant represents, warrants, and
covenants as follows:
(a) The entrants are the sole authors,
creators, and owners of the submission;
(b) The entrant’s submission—
(i) Is not the subject of any actual or
threatened litigation or claim;
(ii) Does not, and will not, violate or
infringe upon the intellectual property
rights, privacy rights, publicity rights, or
other legal rights of any third party;
(iii) Does not contain any harmful
computer code (sometimes referred to as
‘‘malware,’’ ‘‘viruses,’’ or ‘‘worms’’); and
(c) The submission, and entrants’ use
of the submission, does not, and will
not, violate any applicable laws or
regulations of the United States.
If the submission includes the work of
any third party (such as third party
content or open source code), the
entrant must be able to provide, upon
the request of the Department or
Luminary Labs, documentation of all
appropriate licenses and releases for
such third party works. If the entrant
cannot provide documentation of all
required licenses and releases, the
Department reserves the right, in its sole
discretion, to disqualify the applicable
submission, or direct the entrant to
secure the licenses and releases for the
Department’s benefit within three days
of notification of the missing
documentation and allow the applicable
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submission to remain in the Challenge.
In addition, the Department reserves all
rights to pursue an entrant for claims
based on damages incurred by entrant’s
failure to obtain such licenses and
releases.
Entrants will indemnify, defend, and
hold harmless the Department and
Luminary Labs from and against all
third party claims, actions, or
proceedings of any kind and from any
and all damages, liabilities, costs, and
expenses relating to, or arising from,
entrant’s submission or any breach or
alleged breach of any of the
representations, warranties, and
covenants of entrant hereunder. The
Department reserves the right to
disqualify any submission that the
Department, in its discretion, deems to
violate these Official Rules, Terms and
Conditions in this notice.
Submission License
Each entrant retains title to, and full
ownership of, its submission. The
entrant expressly reserves all
intellectual property rights not
expressly granted under this agreement.
By participating in the Challenge, each
entrant hereby irrevocably grants a
license to the Department and Luminary
Labs to store and access submissions in
perpetuity that may be reproduced or
distributed in the future. Please refer to
the Intellectual Property of Submissions
section of this notice for further
information regarding rights to
submissions.
Publicity Release
By participating in the Challenge,
each entrant hereby irrevocably grants
to the Department and Luminary Labs
the right to use such entrant’s name,
likeness, image, and biographical
information in any and all media for
advertising and promotional purposes
relating to the Challenge in perpetuity
and otherwise as stated in the
Submission License section of this
notice.
Disqualification
The Department reserves the right in
its sole discretion to disqualify any
entrant who is found to be tampering
with the entry process or the operation
of the Challenge, Challenge Web page,
or other Challenge-related Web pages; to
be acting in violation of these Official
Rules, Terms and Conditions; to be
acting in an unsportsmanlike or
disruptive manner, or with the intent to
disrupt or undermine the legitimate
operation of the Challenge; or to annoy,
abuse, threaten, or harass any other
person; and, the Department reserves
the right to seek damages and other
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remedies from any such person to the
fullest extent permitted by law.
Links to Third-Party Web Pages
The Challenge Web page may contain
links to third-party Web pages that are
not owned or controlled by Luminary
Labs or the Department. Luminary Labs
and the Department do not endorse or
assume any responsibility for any such
third party sites. If an entrant accesses
a third-party Web page from the
Challenge Web page, the entrant does so
at the entrant’s own risk and expressly
relieves Luminary Labs or the
Department from any and all liability
arising from use of any third-party Web
page content.
sradovich on DSK3GMQ082PROD with NOTICES
Disclaimer
The Challenge Web page contains
information and resources from public
and private organizations that may be
useful to the reader. Inclusion of this
information does not constitute an
endorsement by the Department or
Luminary Labs of any products or
services offered or views expressed.
Blog articles provide insights on the
activities of schools, programs, grantees,
and other education stakeholders to
promote continuing discussion of
educational innovation and reform. Blog
articles do not endorse any educational
product, service, curriculum, or
pedagogy.
The Challenge Web page also contains
hyperlinks and URLs created and
maintained by outside organizations,
which are provided for the reader’s
convenience. The Department and
Luminary Labs are not responsible for
the accuracy of the information
contained therein.
Notice to Finalists/Winner(s)
Attempts to notify finalists and
winner(s) will be made using the email
address associated with the Team Lead’s
Luminary LightboxTM account. The
Department and Luminary Labs are not
responsible for email or other
communication problems of any kind.
If, despite reasonable efforts, an
entrant does not respond within three
days of the first notification attempt
regarding selection as a finalist (or a
shorter time as exigencies may require)
or if the notification is returned as
undeliverable to such entrant, that
entrant may forfeit the entrant’s finalist
status and associated prizes, and an
alternate finalist may be selected.
If any potential prize winner is found
to be ineligible, has not complied with
these Official Rules, Terms and
Conditions, or declines the applicable
prize for any reason prior to award, such
potential prize winner will be
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17:18 Nov 01, 2016
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disqualified. An alternate winner may
be selected, or the applicable prize may
go unawarded.
Attendance
To maintain eligibility, finalists are
required to participate in Challenge
activities organized by the Department
and Luminary Labs, which include the
Virtual Accelerator Phase, Innovator’s
Boot Camp, and Demonstration Day. If
a finalist is unable to participate in any
mandatory activities, the finalist will
not be eligible to win the Challenge.
Finalists and winner(s) are required to
attend these events at their own
expense.
Intellectual Property (IP) of Submissions
Entrants retain ownership of their
submission, including any software,
research or other IP that they develop in
connection therewith, subject to the
license granted to the Department to use
submissions as set forth herein.
Entrants retain all rights to the
submission and any invention or work,
including any software, submitted as
part of the submission, subject to the
following—
If the submission wins, the
Department retains an exclusive,
nontransferable, irrevocable, paid-up
world-wide license to publish and
publicly demonstrate any such
invention or work of the submission
throughout the world, in perpetuity, for
Federal purposes.
As specified in Selection Criteria
(b)(6) Long-term Vision, finalists will be
evaluated, in part, on the aspects of
their simulation they plan to make
available through open source licenses.
Finalists will be asked to provide
evidence of their progress towards this
goal as part of the second round
submission.
Dates/Deadlines
The Department reserves the right to
modify any dates or deadlines set forth
in these Official Rules, Terms and
Conditions or otherwise governing the
Challenge.
Challenge Termination
The Department reserves the right to
suspend, postpone, cease, terminate or
otherwise modify this Challenge, or any
entrant’s participation in the Challenge,
at any time at the Department’s
discretion.
General Liability Release
By participating in the Challenge,
each entrant hereby agrees that—
(a) The Department and Luminary
Labs shall not be responsible or liable
for any losses, damages, or injuries of
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76339
any kind (including death) resulting
from participation in the Challenge or
any Challenge-related activity, or from
entrants’ acceptance, receipt,
possession, use, or misuse of any prize;
and
(b) The entrant will indemnify,
defend, and hold harmless the
Department and Luminary Labs from
and against all third party claims,
actions, or proceedings of any kind and
from any and all damages, liabilities,
costs, and expenses relating to, or
arising from, the entrant’s participation
in the Challenge.
Without limiting the generality of the
foregoing, the Department and
Luminary Labs are not responsible for
incomplete, illegible, misdirected,
misprinted, late, lost, postage-due,
damaged, or stolen entries or prize
notifications; or for lost, interrupted,
inaccessible, or unavailable networks,
servers, satellites, Internet Service
Providers, Web pages, or other
connections; or for miscommunications,
failed, jumbled, scrambled, delayed, or
misdirected computer, telephone, cable
transmissions or other communications;
or for any technical malfunctions,
failures, difficulties, or other errors of
any kind or nature; or for the incorrect
or inaccurate capture of information, or
the failure to capture any information.
These Official Rules, Terms and
Conditions cannot be modified except
by the Department in its sole and
absolute discretion. The invalidity or
unenforceability of any provision of
these Official Rules, Terms and
Conditions shall not affect the validity
or enforceability of any other provision.
In the event that any provision is
determined to be invalid or otherwise
unenforceable or illegal, these Official
Rules, Terms and Conditions shall
otherwise remain in effect and shall be
construed in accordance with their
terms as if the invalid or illegal
provision were not contained herein.
Exercise
The failure of the Department to
exercise or enforce any right or
provision of these Official Rules, Terms
and Conditions shall not constitute a
waiver of such right or provision.
Governing Law
All issues and questions concerning
the construction, validity,
interpretation, and enforceability of
these Official Rules, Terms and
Conditions shall be governed by and
construed in accordance with U.S.
Federal law as applied in the Federal
courts of the District of Columbia if a
complaint is filed by any party against
the Department, and the laws of the
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State of New York as applied in the New
York state courts in New York City if a
complaint is filed by any party against
Luminary Labs.
Privacy Policy
By participating in the Challenge,
each entrant hereby agrees that
occasionally, the Department and
Luminary Labs may also use the
entrant’s information to contact the
entrant about Federal Challenge and
innovation related activities, and
acknowledges that the entrant has read
and accepted the privacy policy at:
www.edsimchallenge.com/privacy.
Additional Terms That Are Part of the
Official Rules, Terms and Conditions
Please review the Luminary
LightboxTM Terms of Service at:
www.LuminaryLightbox.com/terms for
additional rules that apply to
participation in the Challenge and more
generally to use of the Challenge Web
page. Such Terms of Service are
incorporated by reference into these
Official Rules, Terms and Conditions. If
there is a conflict between the Terms of
Service and these Official Rules, Terms
and Conditions, the latter terms shall
control with respect to this Challenge
only.
Participation in the Challenge
constitutes an entrant’s full and
unconditional agreement to these
Official Rules, Terms and Conditions.
By entering, an entrant agrees that all
decisions related to the Challenge that
are made pursuant to these Official
Rules, Terms and Conditions are final
and binding, and that all such decisions
are at the sole discretion of the
Department or Luminary Labs.
Luminary Labs collects personal
information from entrants to the
Challenge. The information collected is
subject to the privacy policy located
here: www.LuminaryLightbox.com/
privacy.
IX. Agency Contact
For Further Information Contact:
Albert Palacios, U.S. Department of
Education, 550 12th Street SW., Room
11–086, Washington, DC 20202 or by
email: albert.palacios@ed.gov.
If you use a TDD or a TTY, call the
FRS, toll free, at 1–800–877–8339.
X. Other Information
Accessible Format: Individuals with
disabilities can obtain this document
and a copy of the application package in
an accessible format (e.g., braille, large
print, audiotape, or compact disk) on
request to the program contact person
listed under FOR FURTHER INFORMATION
CONTACT in this notice.
Electronic Access to This Document:
The official version of this document is
the document published in the Federal
Register. Free Internet access to the
official edition of the Federal Register
and the Code of Federal Regulations is
available via the Federal Digital System
at: www.gpo.gov/fdsys. At this site you
can view this document, as well as all
other documents of this Department
published in the Federal Register, in
text or Adobe Portable Document
Format (PDF). To use PDF you must
have Adobe Acrobat Reader, which is
available free at the site.
You may also access documents of the
Department published in the Federal
Register by using the article search
feature at: www.federalregister.gov.
Specifically, through the advanced
search feature at this site, you can limit
your search to documents published by
the Department.
Dated: October 26, 2016.
Johan E. Uvin,
Deputy Assistant Secretary, Delegated the
Duties of Assistant Secretary for Career,
Technical, and Adult Education.
[FR Doc. 2016–26262 Filed 11–1–16; 8:45 am]
BILLING CODE 4000–01–P
sradovich on DSK3GMQ082PROD with NOTICES
Winners List/Official Rules/Contact
DEPARTMENT OF ENERGY
To obtain a list of finalists and
winner(s) (after the conclusion of the
Challenge) or a copy of these Official
Rules, Terms, and Conditions, send a
self-addressed envelope with the proper
postage affixed to: Luminary Labs, 30
West 22nd St., Floor 6, New York, NY
10010. Please specify ‘‘Winners List’’ or
‘‘Official Rules’’ and the name of the
specific Challenge in this request.
Please contact the person listed under
FOR FURTHER INFORMATION CONTACT in
section IX of this notice, should you
have any comments or questions about
these Official Rules, Terms, and
Conditions.
Secretary of Energy Advisory Board
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17:18 Nov 01, 2016
Jkt 241001
Department of Energy.
Notice of open meeting.
AGENCY:
ACTION:
This notice announces an
open meeting of the Secretary of Energy
Advisory Board (SEAB). SEAB was
reestablished pursuant to the Federal
Advisory Committee Act. This notice is
provided in accordance with the Act.
DATES: December 13, 2016, 8:30 a.m.–
12:30 p.m.
ADDRESSES: Department of Energy, 1000
Independence Avenue SW., Room 1E–
245, Washington, DC 20585.
SUMMARY:
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FOR FURTHER INFORMATION CONTACT:
Karen Gibson, Designated Federal
Officer, U.S. Department of Energy,
1000 Independence Avenue SW.,
Washington, DC 20585; seab@
hq.doe.gov.
SUPPLEMENTARY INFORMATION:
Background: The Board was established
to provide advice and recommendations
to the Secretary on the Department’s
basic and applied research, economic
and national security policy,
educational issues, operational issues,
and other activities as directed by the
Secretary.
Purpose of the Meeting: This meeting
is the quarterly meeting of the Board.
Tentative Agenda: The meeting will
start at 8:30 a.m. on December 13th. The
tentative meeting agenda includes:
Updates from SEAB’s task forces,
informational briefings, and an
opportunity for comments from the
public. The meeting will conclude at
12:30 p.m. Agenda updates will be
posted on the SEAB Web site prior to
the meeting: www.energy.gov/seab.
Public Participation: The meeting is
open to the public. Individuals who
would like to attend must RSVP to
Karen Gibson no later than 5:00 p.m. on
Thursday, December 8, 2016 at seab@
hq.doe.gov. Please provide your name,
organization, citizenship, and contact
information. Anyone attending the
meeting will be required to present
government issued identification. Please
note that the Department of Homeland
Security (DHS) has determined that
regular driver’s licenses (and ID cards)
from the following jurisdictions are not
acceptable: American Samoa, Missouri,
Washington and Wisconsin. Acceptable
alternate forms of Photo-ID include:
• U.S. Passport or Passport Card
• An Enhanced Driver’s License or
Enhanced ID-Card issued by the state of
Washington (Enhanced licenses issued
by these states are clearly marked
Enhanced or Enhanced Driver’s License)
• A military ID or other government
issued Photo-ID card
Individuals and representatives of
organizations who would like to offer
comments and suggestions may do so
during the meeting. Approximately 30
minutes will be reserved for public
comments. Time allotted per speaker
will depend on the number who wish to
speak but will not exceed 5 minutes.
The Designated Federal Officer is
empowered to conduct the meeting in a
fashion that will facilitate the orderly
conduct of business. Those wishing to
speak should register to do so beginning
at 8:15 a.m. on December 13th.
Those not able to attend the meeting
or who have insufficient time to address
E:\FR\FM\02NON1.SGM
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Agencies
[Federal Register Volume 81, Number 212 (Wednesday, November 2, 2016)]
[Notices]
[Pages 76334-76340]
From the Federal Register Online via the Government Publishing Office [www.gpo.gov]
[FR Doc No: 2016-26262]
=======================================================================
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DEPARTMENT OF EDUCATION
Announcement of Requirements and Registration for the EdSim
Challenge
AGENCY: Office of Career, Technical, and Adult Education, Department of
Education.
ACTION: Notice; public challenge.
-----------------------------------------------------------------------
SUMMARY: The U.S. Department of Education (the Department) is
announcing the EdSim Challenge (Challenge), a prize competition funded
by the Carl D. Perkins Career and Technical Education Act of 2006
(Perkins IV or Act). The Challenge calls upon the virtual reality,
video game developer, and educational technology communities to design
next-generation computer-generated simulations for career and technical
education (CTE) that prepare students for the globally competitive
workforce of the 21st century.
The Challenge seeks designs that lead to the acquisition of
academic, technical, and employability skills through engaging
simulated experiences in the hybrid reality continuum. For the purpose
of this notice, ``hybrid reality continuum'' refers to the range of
computer-generated simulations that extend from completely simulated
environments to environments that incorporate aspects of the real
world.\1\ For the purpose of this Challenge, ``EdSim'' is broadly
defined as computer-generated three-dimensional learning environments,
including virtual, augmented, and mixed realities that draw upon or
mimic real-world experiences and are designed to educate users.
---------------------------------------------------------------------------
\1\ Estes, J. S., Dailey-Hebert, A., & Choi, D. H. (2016).
Integrating Technological Innovations to Enhance the Teaching-
Learning. In D. H. Choi, A. Dailey-Hebert, and J. S. Estes (Ed.S.)
Process. Emerging Tools and Applications of Virtual Reality in
Education (pp 277-304), Hersey, PA: Information Science Reference
(an imprint of IGI Global).
---------------------------------------------------------------------------
The purpose of this Challenge is to stimulate the marketplace for
computer-
[[Page 76335]]
generated virtual and augmented reality educational experiences that
combine existing and future technologies with skill-building content
---------------------------------------------------------------------------
and embedded assessment.
DATES: We must receive your first round Challenge submission on or
before 4:59:59 p.m., Washington, DC time on January 17, 2017.
The timeframes for judging the first round submissions and
selecting the finalists will be determined by the Department.
The Department will conduct at least one online information session
during the first round submission phase of the Challenge. The date of
the session will be determined and announced by the Department, posted
on www.edsimchallenge.com (Challenge Web page), and sent to entrants by
email. The dates for Challenge events and deadline for second round
submissions will be determined and announced by the Department.
The date for the final judging will be determined and announced by
the Department following Demonstration Day.
The winner(s) will be announced on a date determined and announced
by the Department.
ADDRESSES: Submit entries for the Challenge on www.edsimchallenge.com.
FOR FURTHER INFORMATION CONTACT: Albert Palacios, U.S. Department of
Education, 550 12th Street SW., Room 11086, Washington, DC 20202 or by
email: albert.palacios@ed.gov.
If you use a telecommunications device for the deaf (TDD) or a text
telephone (TTY), call the Federal Relay Service, toll free, at 1-800-
877-8339.
SUPPLEMENTARY INFORMATION:
I. Administration of the Challenge Competition
The Challenge will be conducted by the U.S. Department of
Education. Luminary Labs, L.L.C. (Luminary Labs) has been contracted by
the Department to assist and support the Department in organizing and
managing this competition. Activities conducted by Luminary Labs may
also include providing technical assistance to potential entrants,
entrants, and finalists.
II. Subject of Challenge Competition
Simulated digital learning environments, such as virtual and
augmented reality experiences, training simulations, and multiplayer
video games, represent an emerging class of instructional content
delivery in education. Research indicates that simulation-based
learning provides students with enriched experiences in information
retention, engagement, skills training, and learning outcomes.\2\ The
virtual reality, video game developer, and educational technology
communities are invited to design simulations that prepare America's
students for the increasingly competitive workforce through next-
generation career and technical education.
---------------------------------------------------------------------------
\2\ Tobias, S., and J. D. Fletcher. ``Reflections on `A Review
of Trends in Serious Gaming' '' Review of Educational Research 82,
no. 2 (2012): 233-37; Rutten, Nico, Wouter R. Van Joolingen, and Jan
T. Van Der Veen. ``The Learning Effects of Computer Simulations in
Science Education.'' Computers & Education 58, no. 1 (2012): 136-53.
---------------------------------------------------------------------------
A call for public feedback, which took place from November 4 to
December 9, 2015, helped to shape the Challenge. This public feedback
informed the design of several Challenge elements, including the
selection criteria, approach to technology, and the content of the
submission form. Specifically, the public feedback indicated that the
field was interested in the Department allowing maximum flexibility to
entrants designing concepts. More information regarding the call for
public feedback can be found on the Challenge Web page.
The Challenge will be conducted in four phases:
(1) Challenge launch and the first round submission phase;
(2) Judging of first round submissions and selection of finalists;
(3) Virtual Accelerator Phase (inclusive of finalist mentorship,
Innovator's Boot Camp, second round submissions, and Demonstration
Day); and
(4) Final judging and selection of winner(s).
The Challenge calls upon potential entrants to submit information
concerning concepts that would allow users to gain and demonstrate new
academic, technical, and employability skills through engaging
simulation experiences. The Department is most interested in immersive
and engaging simulations that will help define the next generation of
applied learning.
The Department invites potential entrants to submit concepts which
may include a prototype for discrete, playable simulations with clearly
defined learning goals. The Department seeks concepts that aim to build
competency in multiple skills by familiarizing the user with a
particular career pathway or providing the user with guided
experiences.
The Department seeks concepts with the potential to connect to
other simulations and set the stage for a more competitive and robust
marketplace for educational simulations. The Department encourages
developers to make aspects of their EdSims available through open
source licenses and low-cost sharable components in order to increase
access to CTE and educational simulations.\3\
---------------------------------------------------------------------------
\3\ Information on open source education technology and
resources can be found on the Department Web site at https://tech.ed.gov/developers.
---------------------------------------------------------------------------
Up to five finalists will be selected from the pool of submissions
received during the first round submission phase. From the total prize
pool of $680,000, each of the finalists will be awarded $50,000 for
their submission based on a review by the judging panel using the
criteria in paragraph (a) in the Selection Criteria section of this
notice. Finalists will be encouraged to use their winnings to improve
upon their submissions. Finalists are required to participate in the
Virtual Accelerator Phase, submit a second round submission, and attend
the Innovator's Boot Camp and Demonstration Day. After the Virtual
Accelerator Phase, Demonstration Day, and final judging using the
criteria in paragraph (b) in the Selection Criteria section of this
notice, the winner(s) will be selected by the Department and receive
the remainder of the prize money.
Virtual Accelerator Phase Description
The Virtual Accelerator Phase begins on the date finalists are
announced and concludes on Demonstration Day,\4\ which is the day when
finalists present their second round submissions to the judging panel.
During this phase, the finalists will revise and improve upon their
submissions in preparation for Demonstration Day. On Demonstration Day,
the finalists will be required to present their concept and demonstrate
a final prototype.
---------------------------------------------------------------------------
\4\ The date of the announcement of the finalists will be
determined by the Department.
---------------------------------------------------------------------------
General Elements of the Virtual Accelerator Phase include the
following--
(1) Mentorship: Finalists will have access to subject matter
experts (SMEs) who will act throughout the Virtual Accelerator Phase as
mentors, helping the finalists to revise and improve their submissions.
(2) Innovator's Boot Camp: \5\ Finalists will be required to
participate in the Innovator's Boot Camp. The Innovator's Boot Camp
will either be a live event in the greater New York City metropolitan
area, or a virtual event. Finalists will be required to cover their own
expenses to
[[Page 76336]]
attend the Innovator's Boot Camp and may use their prize money for this
purpose. The Innovator's Boot Camp is expected to be conducted over a
three-day period. Finalists will receive guidance through teaching
modules, which may include hands-on activities, with SMEs and Luminary
Labs staff. While the agenda has yet to be finalized, major themes will
likely include user testing and interface development along with
instructions on how to best revise and improve finalists' submissions,
potentially including various design and innovation methodologies that
would improve access to CTE programs for everyone, including
individuals with disabilities.
---------------------------------------------------------------------------
\5\ The date of the Innovator's Boot Camp will be determined by
the Department.
---------------------------------------------------------------------------
(3) Demonstration Day Presentation Support: After the Innovator's
Boot Camp and prior to Demonstration Day, all finalists will have the
opportunity to practice their presentations and receive feedback from
Luminary Labs on how to improve their Demonstration Day presentations.
Following Demonstration Day, a judging panel will provide
recommendations to the Department on the selection of one or more
winners from the pool of finalists to receive the remainder of the
prize money.
Program Authority: The goals, purposes, and activities related to
the Challenge are authorized by section 114(c)(1) of Perkins IV, 20
U.S.C. 2324(c)(1). Under this section, the Secretary of the U.S.
Department of Education is authorized to carry out research,
development, dissemination, evaluation and assessment, capacity
building, and technical assistance with regard to CTE programs under
Perkins IV. Following the Challenge, the Department plans to post
abstracts of the submissions selected as finalists and winners on the
Challenge Web page for public viewing. Abstracts will include a concept
summary and a selection of multimedia elements from each finalist's and
winner's submission. The judge's scores will not be posted. Neither the
Department nor Luminary Labs will provide feedback to entrants that are
not selected as finalists.
III. Eligibility
(a) Eligible entrants must be:
(1) Individuals at least 18 years of age and a citizen or permanent
resident of the United States; \6\
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\6\ The 50 States of the United States, the District of
Columbia, the Commonwealth of Puerto Rico, and the outlying areas of
the United States Virgin Islands, Guam, American Samoa, the
Commonwealth of the Northern Mariana Islands, and the Republic of
Palau.
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(2) Teams of individuals that:
(i) Are all at least 18 years of age;
(ii) Include at least one citizen or permanent resident of the
United States; and
(iii) May also include foreign citizens who affirm at the time of
submission of an entry for the Challenge that they are foreign
citizens, who are not permanent residents; or
(3) An entity registered or incorporated in accordance with
applicable State and local laws, and maintaining a primary place of
business in the United States. The entity may include foreign citizens
participating as employees of the entity.
(b) Ineligible entrants include--
(1) A foreign citizen unless participating as part of an eligible
team or entity;
(2) A Federal entity;
(3) A Federal employee acting within the scope of his or her
employment; and
(4) All employees of the Department, Luminary Labs, Challenge
sponsors, or any other individual or entity associated with the
development or administration of the Challenge, as well as members of
such persons' immediate families (spouses, children, siblings,
parents), and persons living in the same household as such persons,
whether or not related.
(c) Entrants must:
(1) Register on the Challenge Web page (see Additional Terms that
are Part of the Official Rules, under the General Terms and Conditions
in this notice);
(2) Enter a submission on the Challenge Web page according to the
rules, terms, and conditions in this notice;
(3) Comply with all requirements of the Challenge;
(4) Provide affirmation upon submission of an entry for the
Challenge that an entrant is eligible under subsection (a) of this
section. If selected as a finalist, entrants must provide documentation
to demonstrate their eligibility at that time.
(5) Agree to--
(i) Assume any and all risks and waive claims against the Federal
government and its related entities, except in the case of willful
misconduct, for any injury, death, damage, or loss of property,
revenue, or profits, whether direct, indirect, or consequential,
arising from their participation in the Challenge, whether the injury,
death, damage, or loss of property, revenue, or profits, whether
direct, indirect, or consequential, arises through negligence or
otherwise;
(ii) Indemnify the Federal government against third party claims
for damages arising from, or related to, competition activities,
patents, copyrights, and trademark infringements; and
(iii) Comply with and abide by the Official Rules, Terms and
Conditions in this notice, and the decisions of the Department which
shall be final and binding in all respects.
(d) Entrants are not required to obtain liability insurance or
demonstrate financial responsibility in order to participate in the
Challenge.
IV. Prizes
The total prize pool for the Challenge is $680,000. From the
$680,000 Challenge prize pool funds, up to five finalists will be
awarded $50,000 each following the judging of the first round
submissions. Finalists will improve upon and revise their submissions
during the Virtual Accelerator Phase. At the conclusion of the Virtual
Accelerator Phase, finalists must submit a second round submission and
present their submissions on Demonstration Day. After Demonstration
Day, a judging panel will provide recommendations to the Department on
the selection of one or more winners from the pool of finalists to
receive the remainder of the prize money.
Prizes awarded under this competition will be paid by electronic
funds transfer. Winners are responsible for any applicable local,
State, and Federal taxes and reporting that may be required under
applicable tax laws.
V. Selection Criteria
(a) To participate in the Challenge, an entrant must submit an
eligible entry according to the Eligibility section of this notice.
Each of the following five selection criteria may be assigned up to
five points during the judging of first round submissions in order to
select finalists (for a total of up to 25 points). The following
criteria will be used to select the finalists:
(1) Learning Outcomes (up to 5 points). The extent to which the
submission contains: Clearly defined academic, technical, and
employability skill-learning objectives; a comprehensive description of
the desired change or improvement in the user's knowledge and skills;
and an efficient mechanism to provide feedback to the user and
instructor with respect to progress toward achievement of the learning
outcomes.
(2) Engagement (up to 5 points). The extent to which the submission
describes an engaging user experience that is on par with commercially
available entertainment games.
(3) Commitment (up to 5 points). The extent that the submission
demonstrates an appropriate level of commitment and ability of the
entrant to move from
[[Page 76337]]
concept to the demonstrative prototype within the timeline of the
Challenge.
(4) Implementation Strategy (up to 5 points). The extent to which
the submission considers the implementation challenges that schools
face, such as cost and potential technological constraints, including
how to integrate with existing and future technology.
(5) Scalability and Expansion (up to 5 points). The extent to which
the submission demonstrates the scalability of the simulation,
including its potential to connect with other simulations, as well as
set the stage for a more competitive and robust marketplace for
educational simulations.
(b) When judging the finalist submissions, including a prototype,
judges will recommend to the Department the winner(s) from the pool of
the finalists. From the pool of finalists, the winner(s) will be
selected based on the following six criteria. Each of the six selection
criteria may be assigned up to five points during the selection of the
winner(s) from the pool of finalists (for a total of up to 30 points).
The following criteria will be used to select the winner(s):
(1) Learning Outcomes (up to 5 points). The extent to which the
simulation prototype contains clearly defined academic, technical, and
employability learning objectives; spurs change or improvement in the
user's knowledge and skills; and provides data to the user and
instructor with respect to progress toward achievement of the learning
outcomes.
(2) Engagement--User Experience (up to 5 points). The extent to
which the simulation prototype demonstrates an engaging user experience
on par with commercially available entertainment games.
(3) Engagement--User Interface (up to 5 points). The extent to
which the simulation prototype exhibits a thoughtful user interface
design on par with commercially available entertainment games.
(4) Commitment (up to 5 points). The extent to which the
submission--
(i) Demonstrates the entrant's evolution and improvement of the
concept; and
(ii) Illustrates the entrant's ability and intention to improve
upon and scale the simulation beyond the Challenge timeframe.
(5) Implementation Strategy (up to 5 points). The extent to which
the submission describes a detailed plan for implementation that takes
into account potential barriers such as cost and technological
constraints, including integration with existing and future technology,
and proposes potential solutions to overcome such barriers.
(6) Long-term Vision (up to 5 points). The extent to which the
submission--
(i) Demonstrates a plan for encouraging collaboration among the
developer community, including making aspects of the solution available
through open source licenses; and
(ii) Provides a vision of how the entrant's plan will stimulate the
broader educational simulation market.
VI. Submission Information
1. To participate in the Challenge, an entrant must--
(a) Register on the Challenge Web page.
(b) Enter the required information on the Challenge Web page
submission form.
2. Content and Form of Submission:
To submit an entry to the first round of the Challenge, an entrant
must complete the submission form on the Challenge Web page. Finalists
must submit a second round submission using the second round submission
form on the Challenge Web page to be eligible for winner selection.
3. Submission Dates and Times:
The first round submissions phase officially begins November 2,
2016 with this announcement of the Challenge and continues to January
17, 2017 at 4:59:59 p.m., Washington, DC time. Luminary Labs is the
official timekeeper for the Challenge.
Submissions must be received during the first round submissions
phase of the Challenge to be eligible. To submit an entry to the
Challenge, an entrant must go to the Challenge Web page and complete
all required fields of the submission form before the close of the
first round submissions phase. Each entrant must complete all of the
required fields in the submission form in accordance with the Official
Rules, Terms, and Conditions section of this notice. All entrants are
required to provide consent to those Official Rules, Terms, and
Conditions upon submitting an entry. Once submitted, a submission may
not be altered during the first round submissions phase. The Department
reserves the right to disqualify any submission that the Department
deems inappropriate.
Entrants may enter individually or as part of a team, and teams are
strongly encouraged. Each team member must be clearly identified on the
team's submission form for the team to be eligible. Teams must
designate a primary contact to serve as the team lead (Team Lead) and
manage the distribution of any awarded prizes. In the event a dispute
regarding the identity of the entrant who actually submitted the entry
cannot be resolved by the Department, the affected entry will be deemed
ineligible.
The first round submissions phase closes at 4:59:59 p.m.,
Washington, DC time on January 17, 2017. The Department encourages
entrants to submit entries as far in advance of the deadline as
possible and suggests not later than one hour before the deadline to
ensure the completed submission is received. If an entrant is unable to
submit an entry before the deadline date because of a technical problem
with the Challenge Web page system, the entrant must immediately
contact the person listed under For Further Information Contact in this
notice, and provide an explanation of the technical problem experienced
on the Challenge Web page system. Where possible, this should include a
screenshot or photograph of the on-screen problem. The Department will
accept the entrant's submission if the Department can confirm that a
technical problem occurred with the Challenge Web page system and that
the technical problem affected the entrant's ability to submit an entry
by 4:59:59 p.m., Washington, DC time, on the entry deadline date. The
Department will contact the entrant after a determination is made on
whether the entry will be accepted.
Note: These extensions apply only to the unavailability of, or
technical problems with, the Challenge Web page system. The
Department will not grant an entrant an extension if the entrant
failed to submit an entry in the system by the submission deadline
date and time, or if the technical problem experienced is unrelated
to the Challenge Web page system.
Individuals with disabilities who need an accommodation or
auxiliary aid in connection with the submission process should contact
the person listed under For Further Information Contact in this notice.
If the Department provides an accommodation or auxiliary aid to an
individual with a disability in connection with the submission process,
the entry remains subject to all other requirements and limitations in
this notice.
VII. Submission Review Information
Review and Selection Process
Should the volume of first round submissions exceed the capacity of
the independent judges to conduct a thorough evaluation of the
submissions, an independent review panel with expertise relevant to the
criteria described in the Award Selection Criteria section of this
notice will conduct a preliminary review of the first
[[Page 76338]]
round submissions. In conducting the preliminary review, the
independent review panel will assign scores to each first round
submission according to the criteria described in the Award Selection
Criteria section of this notice. During the preliminary review, each
criterion may be assigned up to 5 points for a total of up to 25
points.
The size of the independent review panel will be based on the
number of submissions received. Each member of the independent review
panel will score a maximum of thirty submissions and all submissions
will receive scores from three different independent review panelists.
The submissions with the thirty highest scores assigned by the
independent review panel will then be scored by independent judges
based on the quality of each entry according to the criteria described
in the Award Selection Criteria section of this notice.
Based on their individual expertise, judges will recommend up to
five finalists to be selected by the Department. Once the Department
has selected a group of finalists based on the recommendations of the
judges consistent with the selection criteria, the finalists will then
refine their submissions during the Virtual Accelerator Phase. At the
conclusion of the Virtual Accelerator Phase, finalists will submit a
second round submission and present their submissions on Demonstration
Day.
Entries will be scored by the judges based on the quality of each
entry according to the criteria described in paragraph (a) of the
Selection Criteria section in this notice. When selecting finalists
from the first round submission phase, each of the five criteria may be
worth up to five points for a total of up to 25 points. When selecting
the winner(s) from the finalists, judges will consider the six criteria
described in paragraph (b) of the Selection Criteria section in this
notice. Each of the six criteria will be assigned up to five points for
a total of up to 30 points available.
By participating in the Challenge, each entrant acknowledges and
agrees that such recommendations of the judges based on the criteria
may differ and agrees to be bound by, and not to challenge, the final
decisions of the Department.
VIII. Official Rules, Terms and Conditions
General Terms and Conditions
The Department reserves the right to suspend, postpone, cease,
terminate, or otherwise modify this Challenge or any entrant's
participation in the Challenge, at any time at the Department's sole
discretion.
All entry information submitted on the Challenge Web page and all
materials, including any copy of the submission, becomes property of
the Department and will not be acknowledged or returned by Luminary
Labs or the Department. However, entrants retain ownership of their
concepts, including any software, research, or other intellectual
property (IP) that they develop in connection therewith, subject to the
license granted to the Department to use submissions as set forth in
the Intellectual Property of Solutions section of this notice. Proof of
submission is not considered proof of delivery or receipt of such
entry. Furthermore, the Department and Luminary Labs shall have no
liability for any submission that is lost, intercepted, or not received
by the Department or Luminary Labs. The Department and Luminary Labs
assume no liability or responsibility for any error, omission,
interruption, deletion, theft, destruction, unauthorized access to, or
alteration of, submissions.
Representations and Warranties/Indemnification
By participating in the Challenge, each entrant represents,
warrants, and covenants as follows:
(a) The entrants are the sole authors, creators, and owners of the
submission;
(b) The entrant's submission--
(i) Is not the subject of any actual or threatened litigation or
claim;
(ii) Does not, and will not, violate or infringe upon the
intellectual property rights, privacy rights, publicity rights, or
other legal rights of any third party;
(iii) Does not contain any harmful computer code (sometimes
referred to as ``malware,'' ``viruses,'' or ``worms''); and
(c) The submission, and entrants' use of the submission, does not,
and will not, violate any applicable laws or regulations of the United
States.
If the submission includes the work of any third party (such as
third party content or open source code), the entrant must be able to
provide, upon the request of the Department or Luminary Labs,
documentation of all appropriate licenses and releases for such third
party works. If the entrant cannot provide documentation of all
required licenses and releases, the Department reserves the right, in
its sole discretion, to disqualify the applicable submission, or direct
the entrant to secure the licenses and releases for the Department's
benefit within three days of notification of the missing documentation
and allow the applicable submission to remain in the Challenge. In
addition, the Department reserves all rights to pursue an entrant for
claims based on damages incurred by entrant's failure to obtain such
licenses and releases.
Entrants will indemnify, defend, and hold harmless the Department
and Luminary Labs from and against all third party claims, actions, or
proceedings of any kind and from any and all damages, liabilities,
costs, and expenses relating to, or arising from, entrant's submission
or any breach or alleged breach of any of the representations,
warranties, and covenants of entrant hereunder. The Department reserves
the right to disqualify any submission that the Department, in its
discretion, deems to violate these Official Rules, Terms and Conditions
in this notice.
Submission License
Each entrant retains title to, and full ownership of, its
submission. The entrant expressly reserves all intellectual property
rights not expressly granted under this agreement. By participating in
the Challenge, each entrant hereby irrevocably grants a license to the
Department and Luminary Labs to store and access submissions in
perpetuity that may be reproduced or distributed in the future. Please
refer to the Intellectual Property of Submissions section of this
notice for further information regarding rights to submissions.
Publicity Release
By participating in the Challenge, each entrant hereby irrevocably
grants to the Department and Luminary Labs the right to use such
entrant's name, likeness, image, and biographical information in any
and all media for advertising and promotional purposes relating to the
Challenge in perpetuity and otherwise as stated in the Submission
License section of this notice.
Disqualification
The Department reserves the right in its sole discretion to
disqualify any entrant who is found to be tampering with the entry
process or the operation of the Challenge, Challenge Web page, or other
Challenge-related Web pages; to be acting in violation of these
Official Rules, Terms and Conditions; to be acting in an
unsportsmanlike or disruptive manner, or with the intent to disrupt or
undermine the legitimate operation of the Challenge; or to annoy,
abuse, threaten, or harass any other person; and, the Department
reserves the right to seek damages and other
[[Page 76339]]
remedies from any such person to the fullest extent permitted by law.
Links to Third-Party Web Pages
The Challenge Web page may contain links to third-party Web pages
that are not owned or controlled by Luminary Labs or the Department.
Luminary Labs and the Department do not endorse or assume any
responsibility for any such third party sites. If an entrant accesses a
third-party Web page from the Challenge Web page, the entrant does so
at the entrant's own risk and expressly relieves Luminary Labs or the
Department from any and all liability arising from use of any third-
party Web page content.
Disclaimer
The Challenge Web page contains information and resources from
public and private organizations that may be useful to the reader.
Inclusion of this information does not constitute an endorsement by the
Department or Luminary Labs of any products or services offered or
views expressed. Blog articles provide insights on the activities of
schools, programs, grantees, and other education stakeholders to
promote continuing discussion of educational innovation and reform.
Blog articles do not endorse any educational product, service,
curriculum, or pedagogy.
The Challenge Web page also contains hyperlinks and URLs created
and maintained by outside organizations, which are provided for the
reader's convenience. The Department and Luminary Labs are not
responsible for the accuracy of the information contained therein.
Notice to Finalists/Winner(s)
Attempts to notify finalists and winner(s) will be made using the
email address associated with the Team Lead's Luminary Lightbox\TM\
account. The Department and Luminary Labs are not responsible for email
or other communication problems of any kind.
If, despite reasonable efforts, an entrant does not respond within
three days of the first notification attempt regarding selection as a
finalist (or a shorter time as exigencies may require) or if the
notification is returned as undeliverable to such entrant, that entrant
may forfeit the entrant's finalist status and associated prizes, and an
alternate finalist may be selected.
If any potential prize winner is found to be ineligible, has not
complied with these Official Rules, Terms and Conditions, or declines
the applicable prize for any reason prior to award, such potential
prize winner will be disqualified. An alternate winner may be selected,
or the applicable prize may go unawarded.
Attendance
To maintain eligibility, finalists are required to participate in
Challenge activities organized by the Department and Luminary Labs,
which include the Virtual Accelerator Phase, Innovator's Boot Camp, and
Demonstration Day. If a finalist is unable to participate in any
mandatory activities, the finalist will not be eligible to win the
Challenge. Finalists and winner(s) are required to attend these events
at their own expense.
Intellectual Property (IP) of Submissions
Entrants retain ownership of their submission, including any
software, research or other IP that they develop in connection
therewith, subject to the license granted to the Department to use
submissions as set forth herein.
Entrants retain all rights to the submission and any invention or
work, including any software, submitted as part of the submission,
subject to the following--
If the submission wins, the Department retains an exclusive,
nontransferable, irrevocable, paid-up world-wide license to publish and
publicly demonstrate any such invention or work of the submission
throughout the world, in perpetuity, for Federal purposes.
As specified in Selection Criteria (b)(6) Long-term Vision,
finalists will be evaluated, in part, on the aspects of their
simulation they plan to make available through open source licenses.
Finalists will be asked to provide evidence of their progress towards
this goal as part of the second round submission.
Dates/Deadlines
The Department reserves the right to modify any dates or deadlines
set forth in these Official Rules, Terms and Conditions or otherwise
governing the Challenge.
Challenge Termination
The Department reserves the right to suspend, postpone, cease,
terminate or otherwise modify this Challenge, or any entrant's
participation in the Challenge, at any time at the Department's
discretion.
General Liability Release
By participating in the Challenge, each entrant hereby agrees
that--
(a) The Department and Luminary Labs shall not be responsible or
liable for any losses, damages, or injuries of any kind (including
death) resulting from participation in the Challenge or any Challenge-
related activity, or from entrants' acceptance, receipt, possession,
use, or misuse of any prize; and
(b) The entrant will indemnify, defend, and hold harmless the
Department and Luminary Labs from and against all third party claims,
actions, or proceedings of any kind and from any and all damages,
liabilities, costs, and expenses relating to, or arising from, the
entrant's participation in the Challenge.
Without limiting the generality of the foregoing, the Department
and Luminary Labs are not responsible for incomplete, illegible,
misdirected, misprinted, late, lost, postage-due, damaged, or stolen
entries or prize notifications; or for lost, interrupted, inaccessible,
or unavailable networks, servers, satellites, Internet Service
Providers, Web pages, or other connections; or for miscommunications,
failed, jumbled, scrambled, delayed, or misdirected computer,
telephone, cable transmissions or other communications; or for any
technical malfunctions, failures, difficulties, or other errors of any
kind or nature; or for the incorrect or inaccurate capture of
information, or the failure to capture any information.
These Official Rules, Terms and Conditions cannot be modified
except by the Department in its sole and absolute discretion. The
invalidity or unenforceability of any provision of these Official
Rules, Terms and Conditions shall not affect the validity or
enforceability of any other provision. In the event that any provision
is determined to be invalid or otherwise unenforceable or illegal,
these Official Rules, Terms and Conditions shall otherwise remain in
effect and shall be construed in accordance with their terms as if the
invalid or illegal provision were not contained herein.
Exercise
The failure of the Department to exercise or enforce any right or
provision of these Official Rules, Terms and Conditions shall not
constitute a waiver of such right or provision.
Governing Law
All issues and questions concerning the construction, validity,
interpretation, and enforceability of these Official Rules, Terms and
Conditions shall be governed by and construed in accordance with U.S.
Federal law as applied in the Federal courts of the District of
Columbia if a complaint is filed by any party against the Department,
and the laws of the
[[Page 76340]]
State of New York as applied in the New York state courts in New York
City if a complaint is filed by any party against Luminary Labs.
Privacy Policy
By participating in the Challenge, each entrant hereby agrees that
occasionally, the Department and Luminary Labs may also use the
entrant's information to contact the entrant about Federal Challenge
and innovation related activities, and acknowledges that the entrant
has read and accepted the privacy policy at: www.edsimchallenge.com/privacy.
Additional Terms That Are Part of the Official Rules, Terms and
Conditions
Please review the Luminary Lightbox\TM\ Terms of Service at:
www.LuminaryLightbox.com/terms for additional rules that apply to
participation in the Challenge and more generally to use of the
Challenge Web page. Such Terms of Service are incorporated by reference
into these Official Rules, Terms and Conditions. If there is a conflict
between the Terms of Service and these Official Rules, Terms and
Conditions, the latter terms shall control with respect to this
Challenge only.
Participation in the Challenge constitutes an entrant's full and
unconditional agreement to these Official Rules, Terms and Conditions.
By entering, an entrant agrees that all decisions related to the
Challenge that are made pursuant to these Official Rules, Terms and
Conditions are final and binding, and that all such decisions are at
the sole discretion of the Department or Luminary Labs.
Luminary Labs collects personal information from entrants to the
Challenge. The information collected is subject to the privacy policy
located here: www.LuminaryLightbox.com/privacy.
Winners List/Official Rules/Contact
To obtain a list of finalists and winner(s) (after the conclusion
of the Challenge) or a copy of these Official Rules, Terms, and
Conditions, send a self-addressed envelope with the proper postage
affixed to: Luminary Labs, 30 West 22nd St., Floor 6, New York, NY
10010. Please specify ``Winners List'' or ``Official Rules'' and the
name of the specific Challenge in this request.
Please contact the person listed under For Further Information
Contact in section IX of this notice, should you have any comments or
questions about these Official Rules, Terms, and Conditions.
IX. Agency Contact
For Further Information Contact: Albert Palacios, U.S. Department
of Education, 550 12th Street SW., Room 11-086, Washington, DC 20202 or
by email: albert.palacios@ed.gov.
If you use a TDD or a TTY, call the FRS, toll free, at 1-800-877-
8339.
X. Other Information
Accessible Format: Individuals with disabilities can obtain this
document and a copy of the application package in an accessible format
(e.g., braille, large print, audiotape, or compact disk) on request to
the program contact person listed under FOR FURTHER INFORMATION CONTACT
in this notice.
Electronic Access to This Document: The official version of this
document is the document published in the Federal Register. Free
Internet access to the official edition of the Federal Register and the
Code of Federal Regulations is available via the Federal Digital System
at: www.gpo.gov/fdsys. At this site you can view this document, as well
as all other documents of this Department published in the Federal
Register, in text or Adobe Portable Document Format (PDF). To use PDF
you must have Adobe Acrobat Reader, which is available free at the
site.
You may also access documents of the Department published in the
Federal Register by using the article search feature at:
www.federalregister.gov. Specifically, through the advanced search
feature at this site, you can limit your search to documents published
by the Department.
Dated: October 26, 2016.
Johan E. Uvin,
Deputy Assistant Secretary, Delegated the Duties of Assistant Secretary
for Career, Technical, and Adult Education.
[FR Doc. 2016-26262 Filed 11-1-16; 8:45 am]
BILLING CODE 4000-01-P