Texas Administrative Code
Title 19 - EDUCATION
Part 2 - TEXAS EDUCATION AGENCY
Chapter 130 - TEXAS ESSENTIAL KNOWLEDGE AND SKILLS FOR CAREER AND TECHNICAL EDUCATION
Subchapter C - ARTS, AUDIO/VIDEO TECHNOLOGY, AND COMMUNICATIONS
Section 130.84 - Animation I Lab (One Credit), Adopted 2015
Universal Citation: 19 TX Admin Code ยง 130.84
Current through Reg. 49, No. 38; September 20, 2024
(a) General requirements. This course is recommended for students in Grades 10-12. Recommended prerequisite: Art I and Principals of Arts, Audio/Video Technology, and Communications. Corequisite: Animation I. This course must be taken concurrently with Animation I and may not be taken as a stand-alone course. Districts are encouraged to offer this lab in a consecutive block with Animation I to allow students sufficient time to master the content of both courses. Students shall be awarded one credit for successful completion of this course.
(b) Introduction.
(1) Career and technical education
instruction provides content aligned with challenging academic standards and
relevant technical knowledge and skills for students to further their education
and succeed in current or emerging professions.
(2) The Arts, Audio/Video Technology, and
Communications Career Cluster focuses on careers in designing, producing,
exhibiting, performing, writing, and publishing multimedia content, including
visual and performing arts and design, journalism, and entertainment
services.
(3) Careers in animation
span all aspects of motion graphics. Within this context, in addition to
developing technical knowledge and skills needed for success in the Arts,
Audio/Video Technology, and Communications Career Cluster, students will be
expected to develop an understanding of the history and techniques of the
animation industry.
(4) Students
are encouraged to participate in extended learning experiences such as career
and technical student organizations and other leadership or extracurricular
organizations.
(5) Statements that
contain the word "including" reference content that must be mastered, while
those containing the phrase "such as" are intended as possible illustrative
examples.
(c) Knowledge and skills.
(1) The student demonstrates
professional standards/employability skills as required by business and
industry. The student is expected to:
(A)
identify and participate in training, education, or certification for
employment;
(B) identify and
demonstrate positive work behaviors and personal qualities needed to be
employable;
(C) demonstrate skills
related to seeking and applying for employment;
(D) create a career portfolio to document
information such as work experiences, licenses, certifications, and work
samples;
(E) demonstrate skills in
evaluating and comparing employment opportunities; and
(F) examine employment opportunities in
entrepreneurship.
(2)
The student applies academic knowledge and skills in animation projects. The
student is expected to:
(A) apply English
language arts knowledge by demonstrating skills such as correct use of content,
technical concepts, vocabulary, grammar, punctuation, and terminology to write
and edit a variety of documents; and
(B) apply mathematics knowledge and skills
such as using whole numbers, decimals, and fractions and knowledge of
arithmetic operations.
(3) The student understands professional
communications strategies. The student is expected to:
(A) adapt language for audience, purpose,
situation, and intent;
(B) organize
oral and written information;
(C)
interpret and communicate information;
(D) deliver formal and informal
presentations;
(E) apply active
listening skills;
(F) listen to and
speak with diverse individuals; and
(G) exhibit public relations
skills.
(4) The student
understands and employs problem-solving methods and conflict-management skills.
The student is expected to:
(A) employ
critical-thinking skills independently and in groups; and
(B) employ interpersonal skills in groups to
solve problems.
(5) The
student applies technology applications. The student is expected to use
personal information management, email, Internet, writing and publishing, and
presentation applications for animation projects.
(6) The student applies cyber safety
procedures. The student is expected to implement personal and professional
safety rules and regulations.
(7)
The student applies leadership characteristics to student leadership and
professional development activities. The student is expected to:
(A) demonstrate leadership skills
independently and in a group setting;
(B) conduct and participate in groups;
and
(C) model mentoring
skills.
(8) The student
applies ethical decision making and understands and complies with laws
regarding use of technology in animation. The student is expected to:
(A) demonstrate an understanding of ethical
conduct related to interacting with others such as maintaining client
confidentiality and privacy of sensitive content and giving proper credit for
ideas;
(B) discuss and apply
copyright laws;
(C) model respect
of intellectual property;
(D)
demonstrate proper etiquette and knowledge of acceptable use policies;
and
(E) analyze the impact of the
animation industry on society.
(9) The student applies technical skills for
efficiency. The student is expected to employ planning and time-management
skills to complete work tasks.
(10)
The student develops an understanding of animation technology. The student is
expected to:
(A) demonstrate appropriate use
of hardware components, software programs, and storage devices;
(B) demonstrate knowledge of sound
editing;
(C) demonstrate knowledge
of file formats and cross-platform compatibility; and
(D) acquire and exchange information in a
variety of electronic file sharing formats.
(11) The student evaluates visual
information. The student is expected to:
(A)
recognize the use of principles and elements of design; and
(B) recognize the use of
typography.
(12) The
student uses an appropriate design process to create and modify solutions to
problems. The student is expected to:
(A)
combine graphics, images, and sound;
(B) apply principles of design;
(C) develop and reference technical
documentation; and
(D) edit
products.
(13) The
student creates animation projects. The student is expected to:
(A) use a variety of techniques and software
programs; and
(B) publish and
deliver the product using a variety of media.
(14) The student researches the history and
evolution of animation. The student is expected to:
(A) explain the history of
animation;
(B) describe how
evolving technology is affecting the industry;
(C) analyze the use of symbols in the
animation of diverse cultures;
(D)
compare current animation technologies with historical technologies;
(E) compare various styles of animation;
and
(F) explore emerging and
innovative animation technologies and software.
(15) The student understands and applies
animation principles, elements, and techniques. The student is expected to:
(A) describe and use audience identification,
script writing, character design, storyboarding, and audio and delivery
formats;
(B) describe and use
cells, stop motion, tweening, motion paths, masking, looping,
scripting/programming, and interactivity;
(C) describe lighting and camera
shots;
(D) describe and use flip
books, claymation, or cut-outs;
(E)
render; and
(F) describe and use
postproduction processes such as editing and creating titles, credits, and
special effects.
(16)
The student presents oral or written evaluations of animation projects. The
student is expected to:
(A) identify the
intended audience;
(B) describe
aesthetics;
(C) explain the
storyline;
(D) summarize subject
matter; and
(E) discuss the use of
sound.
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