Texas Administrative Code
Title 19 - EDUCATION
Part 2 - TEXAS EDUCATION AGENCY
Chapter 130 - TEXAS ESSENTIAL KNOWLEDGE AND SKILLS FOR CAREER AND TECHNICAL EDUCATION
Subchapter C - ARTS, AUDIO/VIDEO TECHNOLOGY, AND COMMUNICATIONS
Section 130.126 - Digital Communications in the 21st Century (One Credit)
Universal Citation: 19 TX Admin Code ยง 130.126
Current through Reg. 49, No. 38; September 20, 2024
(a) General requirements. Students shall be awarded one credit for successful completion of this course. This course is recommended for students in Grades 9-12.
(b) Introduction.
(1) Career and technical education
instruction provides content aligned with challenging academic standards and
relevant technical knowledge and skills for students to further their education
and succeed in current or emerging professions.
(2) The Arts, Audio/Video Technology, and
Communications Career Cluster focuses on careers in designing, producing,
exhibiting, performing, writing, and publishing multimedia content including
visual and performing arts and design, journalism, and entertainment services.
(3) Digital Communications in the
21st Century will prepare students for the societal demands of increased civic
literacy, independent working environments, global awareness, and the mastery
of a base set of analysis and communication skills. Students will be expected
to design and present an effective product based on well-researched issues in
order to thoughtfully propose suggested solutions to authoritative
stakeholders. The outcome of the process and product approach is to provide
students an authentic platform to demonstrate effective application of
multimedia tools within the contexts of global communication and collaborative
communities and appropriately share their voices to affect change that concerns
their future. The six strands include creativity and innovation; communication
and collaboration; research and information fluency; critical thinking; problem
solving, and decision making; digital citizenship; and technology operations
and concepts.
(4) Students are
encouraged to participate in extended learning experiences such as career and
technical student organizations and other leadership or extracurricular
organizations.
(5) Statements that
contain the word "including" reference content that must be mastered, while
those containing the phrase "such as" are intended as possible illustrative
examples.
(c) Knowledge and skills.
(1) Creativity and innovation.
The student demonstrates the ability to analyze, evaluate, and adapt during the
creative problem-solving process and demonstrates creative thinking in
developing solutions to real-world issues using digital tools. The student is
expected to:
(A) generate innovative,
sustainable solutions for real-world issues such as global warming,
immigration, or the global economy using emerging digital tools;
(B) gather and evaluate accurate information
for feasibility and practicality as a basis for making communication decisions;
and
(C) analyze the ethical and
social responsibilities as a project team when communicating with peers,
stakeholders, and experts.
(2) Creativity and innovation. The student
uses innovative thinking to develop new ideas and processes for solving
real-world issues and conveying those ideas to a global audience through a
persuasive digital product. The student is expected to:
(A) examine real-world issues relating to
current topics such as health care, government, business, or aerospace;
(B) develop innovative solutions
to address issues;
(C) create
unique methods and products conveying solutions to audiences beyond the
classroom such as school officials, non-profit organizations, higher education
officials, government, or other stakeholders;
(D) demonstrate the effective use and
importance of verbal and nonverbal communication skills when presenting ideas
and solutions to diverse audiences; and
(E) use appropriate techniques to manage
communication apprehension, build self-confidence, and gain command of
information.
(3)
Communication and collaboration. The student develops a process to effectively
communicate with peers, experts, and other audiences about current issues and
solutions to global problems. The student is expected to:
(A) demonstrate innovative uses of a wide
range of emerging technologies, including online learning, mobile devices,
digital content, and Web 2. 0 tools such as podcasting, wikis, and blogs;
(B) participate within appropriate
electronic communities as a learner, initiator, and contributor;
(C) extend the learning environment beyond
the school walls using appropriate digital tools;
(D) collaborate with a variety of field
experts;
(E) prepare for,
organize, and participate in an informative or persuasive group discussion with
an audience; and
(F) participate
appropriately in conversations by making clear requests, giving accurate
directions, and asking purposeful questions.
(4) Communication and collaboration. The
student uses digital tools to facilitate collaboration and communication in the
design, development, and evaluation of products offering solutions to
real-world issues. The student is expected to:
(A) design and organize resources to create
an effective collaborative working environment that enables a group to
investigate a local, state, national, or global issue;
(B) analyze and evaluate effective
communication;
(C) demonstrate
leadership by managing project activities such as timelines, research, product
development, marketing material, and effective communication skills;
(D) demonstrate effective management of
diverse peer-group dynamics such as solving problems, managing conflicts, and
building consensus; and
(E)
evaluate original products for accuracy, validity, and compliance with
copyright laws.
(5)
Research and information fluency. The student uses a variety of strategies to
acquire and evaluate information relating to real-world issues. The student is
expected to:
(A) locate authoritative
information from primary and secondary sources such as field experts, online
full-text databases, or current news databases;
(B) make decisions regarding the selection,
acquisition, and use of information gathered, taking into consideration its
quality, appropriateness, effectiveness, and level of interest to society; and
(C) demonstrate fluency in the use
of a variety of electronic sources such as cloud computing, emerging
collaboration technologies, data mining strategies, and mobile or other
technologies.
(6)
Research and information fluency. The student uses a variety of digital tools
to synthesize information related to real-world issues in student-created
materials. The student is expected to:
(A)
construct real-world informational materials that inform, persuade, or
recommend reform of selected issues;
(B) identify and employ a method to evaluate
the design, functionality, and accuracy of the student-created materials; and
(C) use effective strategies to
organize and outline presentations to support and clarify points.
(7) Critical thinking, problem
solving, and decision making. The student uses critical-thinking skills to
conduct research, manage products, solve problems, and make informed decisions
for real-world local, state, national, and global issues. The student is
expected to:
(A) identify and define
authentic problems and significant questions for investigation;
(B) design and implement procedures to track
trends, set timelines, and review and evaluate progress for project completion;
(C) read and use technical
documentation, including appropriate help options, to complete tasks; and
(D) analyze the audience,
occasion, and purpose when designing presentations.
(8) Critical thinking, problem solving, and
decision making. The student creates a product presenting solutions for
real-world local, state, national, and global issues. The student is expected
to:
(A) create technology specifications for
tasks and rubrics to evaluate products and product quality against established
criteria;
(B) resolve information
conflicts and validate information by comparing data;
(C) represent diverse perspectives in problem
solutions; and
(D) prepare and use
visual or auditory aids such as scripts, notes, or digital applications to
enhance presentations.
(9) Digital citizenship. The student examines
ethical and legal behavior to demonstrate leadership as a digital citizen. The
student is expected to:
(A) model safe and
ethical use of digital information;
(B) model respect of intellectual property
when manipulating, morphing, or editing graphics, video, text, and sound;
(C) use technology applications in
a positive manner that supports productivity, collaboration, and continuing
education; and
(D) use
professional etiquette and protocol in situations such as making introductions,
offering and receiving criticism, and communicating with digital tools.
(10) Digital
citizenship. The student demonstrates ethical and legal behavior in the
creation of student products. The student is expected to:
(A) use collaborative tools and strategies;
and
(B) use digital tools to
correctly document sources such as in bibliographies or works cited.
(11) Technology operations and
concepts. The student makes decisions regarding the selection, acquisition, and
use of digital tools in a multimedia classroom/lab, taking into consideration
the quality, appropriateness, effectiveness, and efficiency of the tools. The
student is expected to:
(A) determine the
most appropriate file type based on universally recognized file formats such as
portable document format (PDF), text format (TXT), rich text format (RTF), and
Joint Photographic Experts Group format (JPEG);
(B) use compression schemes for photo,
animation, video, and graphics; and
(C) distinguish among appropriate color,
sound, and design principles such as consistency, repetition, alignment,
proximity, and ratio of text to white space.
(12) Technology operations and concepts. The
student demonstrates knowledge through various cloud and network technologies
such as web-based interactive presentations, document sharing, and online
scholarly databases. The student is expected to:
(A) use necessary vocabulary related to
digital tools;
(B) retrieve and
discriminate between authoritative and non-authoritative data sources; and
(C) adopt, adapt, and transfer
prior knowledge to multiple situations when retrieving, manipulating, and
creating original digital projects.
Disclaimer: These regulations may not be the most recent version. Texas may have more current or accurate information. We make no warranties or guarantees about the accuracy, completeness, or adequacy of the information contained on this site or the information linked to on the state site. Please check official sources.
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