Texas Administrative Code
Title 19 - EDUCATION
Part 2 - TEXAS EDUCATION AGENCY
Chapter 127 - TEXAS ESSENTIAL KNOWLEDGE AND SKILLS FOR CAREER DEVELOPMENT AND CAREER AND TECHNICAL EDUCATION
Subchapter O - SCIENCE, TECHNOLOGY, ENGINEERING, AND MATHEMATICS
Section 127.789 - Computer Science I (One Credit), Adopted 2022
Universal Citation: 19 TX Admin Code ยง 127.789
Current through Reg. 49, No. 38; September 20, 2024
(a) Implementation. The provisions of this section shall be implemented by school districts beginning with the 2024-2025 school year.
(1) No later than August 1, 2024,
the commissioner of education shall determine whether instructional materials
funding has been made available to Texas public schools for materials that
cover the essential knowledge and skills identified in this section.
(2) If the commissioner makes the
determination that instructional materials funding has been made available this
section shall be implemented beginning with the 2024-2025 school year and apply
to the 2024-2025 and subsequent school years.
(3) If the commissioner does not make the
determination that instructional materials funding has been made available
under subsection (a) of this section, the commissioner shall determine no later
than August 1 of each subsequent school year whether instructional materials
funding has been made available. If the commissioner determines that
instructional materials funding has been made available, the commissioner shall
notify the State Board of Education and school districts that this section
shall be implemented for the following school year.
(b) General requirements. This course is recommended for students in Grades 9-12. Prerequisite or corequisite: Algebra I. Students shall be awarded one credit for successful completion of this course.
(c) Introduction.
(1) Career and technical education
instruction provides content aligned with challenging academic standards,
industry-relevant technical knowledge, and college and career readiness skills
for students to further their education and succeed in current and emerging
professions.
(2) The Science,
Technology, Engineering, and Mathematics (STEM) Career Cluster focuses on
planning, managing, and providing scientific research and professional and
technical services such as laboratory and testing services and research and
development services.
(3) Computer
Science I will foster students' creativity and innovation by presenting
opportunities to design, implement, and present meaningful programs through a
variety of media. Students will collaborate with one another, their instructor,
and various electronic communities to solve the problems presented throughout
the course. Through computational thinking and data analysis, students will
identify task requirements, plan search strategies, and use computer science
concepts to access, analyze, and evaluate information needed to solve problems.
By using computer science knowledge and skills that support the work of
individuals and groups in solving problems, students will select the technology
appropriate for the task, synthesize knowledge, create solutions, and evaluate
the results. Students will learn digital citizenship by researching current
laws, regulations, and best practices and by practicing integrity and respect.
Students will gain an understanding of the principles of computer science
through the study of technology operations, systems, and concepts.
(4) Students are encouraged to participate in
extended learning experiences such as career and technical student
organizations and other leadership or extracurricular organizations.
(5) Statements that contain the word
"including" reference content that must be mastered, while those containing the
phrase "such as" are intended as possible illustrative examples.
(d) Knowledge and skills.
(1) Employability. The student identifies
various employment opportunities in the computer science field. The student is
expected to:
(A) identify job and internship
opportunities and accompanying job duties and tasks and contact one or more
companies or organizations to explore career opportunities;
(B) examine the role of certifications,
resumes, and portfolios in the computer science profession;
(C) employ effective technical reading and
writing skills;
(D) employ
effective verbal and non-verbal communication skills;
(E) solve problems and think
critically;
(F) demonstrate
leadership skills and function effectively as a team member;
(G) communicate an understanding of legal and
ethical responsibilities in relation to the field of computer
science;
(H) demonstrate planning
and time-management skills; and
(I)
compare university computer science programs.
(2) Communication and collaboration. The
student communicates and collaborates with peers to contribute to his or her
own learning and the learning of others. The student is expected to:
(A) participate in learning communities as a
learner, initiator, contributor, and teacher/mentor; and
(B) seek and respond to advice from peers,
educators, or professionals when evaluating quality and accuracy of the
student's product.
(3)
Programming style and presentation. The student utilizes proper programming
style and develops appropriate visual presentation of data, input, and output.
The student is expected to:
(A) create and
properly label and display output;
(B) create interactive input interfaces, with
relevant user prompts, to acquire data from a user such as console displays or
Graphical User Interfaces (GUIs);
(C) write programs with proper programming
style to enhance the readability and functionality of a code by using
descriptive identifiers, internal comments, white space, spacing, indentation,
and a standardized program style;
(D) format data displays using standard
formatting styles; and
(E) display
simple vector graphics using lines, circles, and rectangles.
(4) Critical thinking, problem
solving, and decision making. The student uses appropriate strategies to
analyze problems and design algorithms. The student is expected to:
(A) use program design problem-solving
strategies such as flowchart or pseudocode to create program
solutions;
(B) create a high-level
program plan using a visual tool such as a flowchart or graphic
organizer;
(C) identify the tasks
and subtasks needed to solve a problem;
(D) identify the data types and objects
needed to solve a problem;
(E)
identify reusable components from existing code;
(F) design a solution to a problem;
(G) code a solution from a program
design;
(H) identify error types,
including syntax, lexical, run time, and logic;
(I) test program solutions with valid and
invalid test data and analyze resulting behavior;
(J) debug and solve problems using error
messages, reference materials, language documentation, and effective
strategies;
(K) create and
implement common algorithms such as finding greatest common divisor, finding
the biggest number out of three, finding primes, making change, and finding the
average;
(L) create program
solutions that address basic error handling such as preventing division by zero
and type mismatch;
(M) select the
most appropriate construct for a defined problem;
(N) create program solutions by using the
arithmetic operators to create mathematical expressions, including addition,
subtraction, multiplication, real division, integer division, and modulus
division;
(O) create program
solutions to problems using available mathematics library functions or
operators, including absolute value, round, power, square, and square
root;
(P) develop program solutions
that use assignment;
(Q) develop
sequential algorithms to solve non-branching and non-iterative
problems;
(R) develop algorithms to
decision-making problems using branching control statements;
(S) develop iterative algorithms and code
programs to solve practical problems;
(T) demonstrate the appropriate use of the
relational operators;
(U)
demonstrate the appropriate use of the logical operators; and
(V) generate and use random
numbers.
(5) Digital
citizenship. The student explores and understands safety, legal, cultural, and
societal issues relating to the use of technology and information. The student
is expected to:
(A) discuss and explain
intellectual property, privacy, sharing of information, copyright laws, and
software licensing agreements;
(B)
practice ethical acquisition and use of digital information;
(C) demonstrate proper digital etiquette,
responsible use of software, and knowledge of acceptable use
policies;
(D) investigate privacy
and security measures, including strong passwords, pass phrases, and other
methods of authentication and virus detection and prevention; and
(E) investigate computing and
computing-related advancements and the social and ethical ramifications of
computer usage.
(6)
Technology operations, systems, and concepts. The student understands
technology concepts, systems, and operations as they apply to computer science.
The student is expected to:
(A) identify and
describe the function of major hardware components, including primary and
secondary memory, a central processing unit (CPU), and peripherals;
(B) differentiate between current programming
languages, discuss the general purpose for each language, and demonstrate
knowledge of specific programming terminology and concepts and types of
software development applications;
(C) differentiate between a high-level
compiled language and an interpreted language;
(D) identify and use concepts of
object-oriented design;
(E)
differentiate between local and global scope access variable
declarations;
(F) encapsulate data
and associated subroutines into an abstract data type;
(G) create subroutines that do not return
values with and without the use of arguments and parameters;
(H) create subroutines that return typed
values with and without the use of arguments and parameters;
(I) create calls to processes passing
arguments that match parameters by number, type, and position;
(J) compare data elements using logical and
relational operators;
(K) identify
and convert binary representation of numeric and nonnumeric data in computer
systems using American Standard Code for Information Interchange (ASCII) or
Unicode;
(L) identify finite limits
of numeric data such as integer wrap around and floating point
precision;
(M) perform numerical
conversions between the decimal and binary number systems and count in the
binary number system;
(N) choose,
identify, and use the appropriate data types for integer, real, and Boolean
data when writing program solutions;
(O) analyze the concept of a variable,
including primitives and objects;
(P) represent and manipulate text data,
including concatenation and other string functions;
(Q) identify and use the structured data type
of one-dimensional arrays to traverse, search, and modify data;
(R) choose, identify, and use the appropriate
data type or structure to properly represent the data in a program problem
solution; and
(S) compare strongly
typed and un-typed programming languages.
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