Texas Administrative Code
Title 19 - EDUCATION
Part 2 - TEXAS EDUCATION AGENCY
Chapter 126 - TEXAS ESSENTIAL KNOWLEDGE AND SKILLS FOR TECHNOLOGY APPLICATIONS
Subchapter A - ELEMENTARY
Section 126.8 - Technology Applications, Grade 3, Adopted 2022
Universal Citation: 19 TX Admin Code ยง 126.8
Current through Reg. 49, No. 38; September 20, 2024
(a) Implementation. The provisions of this section shall be implemented by school districts beginning with the 2024-2025 school year.
(1) No later than August 1, 2024,
the commissioner of education shall determine whether instructional materials
funding has been made available to Texas public schools for materials that
cover the essential knowledge and skills identified in this section.
(2) If the commissioner makes the
determination that instructional materials funding has been made available this
section shall be implemented beginning with the 2024-2025 school year and apply
to the 2024-2025 and subsequent school years.
(3) If the commissioner does not make the
determination that instructional materials funding has been made available
under this subsection, the commissioner shall determine no later than August 1
of each subsequent school year whether instructional materials funding has been
made available. If the commissioner determines that instructional materials
funding has been made available, the commissioner shall notify the State Board
of Education and school districts that this section shall be implemented for
the following school year.
(b) Introduction.
(1) Technology includes data communication,
data processing, and the devices used for these tasks locally and across
networks. Learning to apply these technologies motivates students to develop
critical-thinking skills, higher-order thinking, and innovative problem
solving. Technology applications incorporates the study of digital tools,
devices, communication, and programming to empower students to apply current
and emerging technologies in their careers, their education, and
beyond.
(2) The technology
applications Texas Essential Knowledge and Skills (TEKS) consist of five
strands that prepare students to be literate in technology applications by
Grade 8: computational thinking; creativity and innovation; data literacy,
management, and representation; digital citizenship; and practical technology
concepts. Communication and collaboration skills are embedded across the
strands.
(A) Computational thinking. Students
break down the problem-solving process into four steps: decomposition, pattern
recognition, abstraction, and algorithms.
(B) Creativity and innovation. Students use
innovative design processes to develop solutions to problems. Students plan a
solution, create the solution, test the solution, iterate, and debug the
solution as needed, and implement a completely new and innovative
product.
(C) Data literacy,
management, and representation. Students collect, organize, manage, analyze,
and publish various types of data for an audience.
(D) Digital citizenship. Students practice
the ethical and effective application of technology and develop an
understanding of cybersecurity and the impact of a digital footprint to become
safe, productive, and respectful digital citizens.
(E) Practical technology concepts. Students
build their knowledge of software applications and hardware focusing on
keyboarding and use of applications and tools. Students also build their
knowledge and use of technology systems, including integrating the use of
multiple applications.
(3) The technology applications TEKS can be
integrated into all content areas and can support stand-alone courses.
Districts have the flexibility of offering technology applications in a variety
of settings, including through a stand-alone course or by integrating the
technology applications standards in the essential knowledge and skills for one
or more courses or subject areas.
(4) Statements containing the word
"including" reference content that must be mastered, while those containing the
phrase "such as" are intended as possible illustrative examples.
(c) Knowledge and skills.
(1) Computational thinking--foundations. The
student explores the core concepts of computational thinking, a set of
problem-solving processes that involve decomposition, pattern recognition,
abstraction, and algorithms. The student is expected to:
(A) decompose story problems into smaller,
manageable subproblems and identify a solution to the problems;
(B) identify simple and complex patterns in
story problems;
(C) develop a plan
collaboratively and document a plan that outlines specific steps taken to
complete a project; and
(D) debug
simple algorithms (set of procedures) by identifying and removing
errors.
(2)
Computational thinking--applications. The student applies the fundamentals of
computer science. The student is expected to:
(A) use variables within a program to store
data; and
(B) use a design process
to create programs that include sequences, loops, and conditionals to express
ideas or address a problem.
(3) Creativity and innovation--innovative
design process. The student takes an active role in learning by using a design
process to solve authentic problems for a local or global audience, using a
variety of technologies. The student is expected to:
(A) explain the importance of and demonstrate
personal skills and behaviors, including metacognition, effective
communication, following directions, and mental agility, needed to implement
the design process successfully; and
(B) apply an appropriate design process using
components such as peer and teacher feedback to create new and useful solutions
to authentic problems.
(4) Creativity and innovation--emerging
technologies. The student demonstrates an understanding that technology is
dynamic and impacts different communities. The student is expected to define
emerging technologies.
(5) Data
literacy, management, and representation--collect data. The student uses
digital strategies to collect and identify data. The student is expected to:
(A) identify and collect numerical data such
as the price of goods or temperature; and
(B) use various search strategies with adult
assistance.
(6) Data
literacy, management, and representation--organize, manage, and analyze data.
The student uses data to answer questions. The student is expected to analyze
data in graphs to identify and discuss trends and inferences.
(7) Data literacy, management, and
representation--communicate and publish results. The student communicates data
through the use of digital tools to inform an audience. The student is expected
to use digital tools to communicate and publish results to inform an intended
audience.
(8) Digital
citizenship--social interactions. The student understands different styles of
digital communication and that a student's actions online can have a long-term
impact. The student is expected to:
(A) define
digital footprint;
(B) define
digital etiquette; and
(C) define
digital collaboration.
(9) Digital citizenship--ethics and laws. The
student recognizes and practices responsible, legal, and ethical behavior while
using digital tools and resources. The student is expected to:
(A) demonstrate adherence to local acceptable
use policy (AUP) that reflects positive social behavior in the digital
environment;
(B) communicate the
purpose of copyright law and identify appropriate and inappropriate uses of
digital content and information; and
(C) identify the required elements of
citations for digital forms of media.
(10) Digital citizenship--privacy, safety,
and security. The student practices safe, legal, and ethical digital behaviors
to become a socially responsible digital citizen. The student is expected to:
(A) demonstrate account safety, including
creating a strong password and logging off accounts and devices;
(B) describe ways to employ safe practices
such as protecting digital identity and avoid online dangers such as accessing
unsafe websites or clicking on suspicious links; and
(C) discuss cyberbullying and explain how to
respond to cyberbullying.
(11) Practical technology
concepts--processes. The student engages with technology systems, concepts, and
operations. The student is expected to:
(A)
compare and contrast applications such as word processor, spreadsheet, and
presentation tools for relevance to an assigned task; and
(B) perform software application functions
such as inserting or deleting text, inserting images, and formatting page
layout and margins.
(12)
Practical technology concepts--skills and tools. The student selects
appropriate methods or techniques for an assigned task and identifies and
solves simple hardware and software problems using common troubleshooting
strategies. The student is expected to:
(A)
communicate an understanding of terminology related to operating systems and
network systems such as internet, intranet, wireless network, short-range
wireless technology, and learning management systems;
(B) identify where and how to save files such
as using appropriate naming conventions and effective file management
strategies;
(C) demonstrate proper
touch keyboarding techniques with accuracy and ergonomic strategies such as
correct hand and body positions;
(D) identify and practice using keyboard or
other input device shortcuts for actions such as copy, paste, undo, or closing
windows; and
(E) identify minor
technical problems with hardware and software and solve the issues with
assistance.
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