New Mexico Administrative Code
Title 6 - PRIMARY AND SECONDARY EDUCATION
Chapter 29 - STANDARDS FOR EXCELLENCE
Part 3 - CAREER AND TECHNICAL EDUCATION
Section 6.29.3.11 - ARTS, AUDIO-VISUAL TECH AND COMMUNICATIONS CAREER CLUSTER (AR) FOR COMMON CAREER TECHNICAL CORE FOR CAREER AND TECHNICAL EDUCATION
Universal Citation: 6 NM Admin Code 6.29.3.11
Current through Register Vol. 35, No. 18, September 24, 2024
A. All pathways in the AR career cluster should align to business and industry certifications where available and appropriate. Student abilities common to pathways in the AR career cluster are the ability to:
(1) analyze
the interdependence of the technical and artistic elements of various careers
within the AR cluster;
(2) analyze
the importance of health, safety and environmental management systems, policies
and procedures common in arts, audio-video technology and communications
activities and facilities;
(3)
analyze the lifestyle implications and physical demands required in the arts,
audio-visual technology and communications workplace;
(4) analyze the legal and ethical
responsibilities required in the arts, audio/visual technology and
communications workplace;
(5)
describe the career opportunities and means to achieve those opportunities in
each of the AR pathways; and
(6)
evaluate technological advancements and tools that are essential to occupations
within the AR cluster.
B. A-V technology and film career pathway (AR-AV). Students will:
(1) describe the
history, terminology, occupations and value of audio, video and film
technology;
(2) demonstrate the use
of basic tools and equipment used in audio, video and film
production;
(3) demonstrate
technical support skills for audio, video and film productions; and
(4) design an audio, video or film
production.
C. Journalism and broadcasting career pathway (AR-JB). Students will:
(1) describe the diversity and variety of
functions within the journalism and broadcasting career pathway;
(2) demonstrate writing processes used in
journalism and broadcasting media;
(3) plan and deliver a media production
(e.g., broadcast, video, web, mobile); and
(4) demonstrate technical support related to
media production (e.g., broadcast, video, web, mobile).
D. Performing arts career pathway (AR-PRF). Students will:
(1) describe the scope of the
AR-PRF pathway and the roles of various individuals and business
principles;
(2) demonstrate the
fundamental elements, techniques, principles and processes for various dance
styles and traditions in the pathway;
(3) perform a varied repertoire of focal or
instrumental music representing diverse styles, cultures and historical
period;
(4) demonstrate knowledge
of music theory;
(5) explain key
issues affecting the creation of characters, acting skills and individual
roles;
(6) create stage, film,
television, or electronic media scripts in a variety of traditional and current
formats;
(7) describe how
technology and technical support enhances productions; and
(8) analyze all facets of stage and
production management.
E. Printing technology career pathway (AR-PRT). Students will:
(1) manage the
printing process including customer service and sales, scheduling, production
and quality control;
(2)
demonstrate the production of various print, multimedia, or digital media
products; and
(3) perform finishing
and distribution operations related to the printing process.
F. Telecommunications career pathway (AR-TEL). Students will:
(1)
demonstrate the use of industry-specific terminology, tools and test
equipment;
(2) demonstrate
telecommunication installation techniques using appropriate tools, materials,
schematics diagrams, blueprints and industry specific codes and
regulations;
(3) demonstrate
decision-making, problem-solving techniques and communication skills when
providing services for customers; and
(4) demonstrate the installation, repair and
delivery of network systems.
G. Visual arts career pathway (AR-VIS). Students will:
(1) describe the history and
evolution of the visual arts and its role in and impact on society;
(2) analyze how the application of visual
arts elements and principles of design communicate and express ideas;
and
(3) analyze and create two- and
three-dimensional art forms using various media.
Disclaimer: These regulations may not be the most recent version. New Mexico may have more current or accurate information. We make no warranties or guarantees about the accuracy, completeness, or adequacy of the information contained on this site or the information linked to on the state site. Please check official sources.
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