New Jersey Administrative Code
Title 13 - LAW AND PUBLIC SAFETY
Chapter 69O - INTERNET AND MOBILE GAMING
Subchapter 1 - GENERAL PROVISIONS
Section 13:69O-1.5 - Server-based gaming system; server-based games (table games, slot machines, and peer-to-peer gaming)
Current through Register Vol. 56, No. 18, September 16, 2024
(a) A server-based gaming system shall:
(b) Any software used in server-based gaming shall be designed with a method to permit the validation of software using a Gaming Authentication Tool (GAT) or other method approved by the Division.
(c) A server-based gaming system shall perform an authentication process on all control programs on demand and at least once every 24 hours.
(d) Server-based gaming systems shall provide a mechanism to notify the operator whenever an authentication process has failed. The operator shall immediately cease operation of the software and immediately notify the Division.
(e) Client terminals used with a server-based gaming system may be installed in a fixed location in the casino hotel facility as approved by the Division, and may be configured to offer multiple and simultaneous wagering opportunities to patrons. The Division may require such location to be used in the calculation of casino floor space.
(f) A server-based gaming system shall be designed with a methodology approved by the Division to ensure secure communications between a client terminal and a server-based gaming system.
(g) A server-based gaming system shall be designed with a method to automatically identify potential collusion or cheating activity and shall provide a method for a patron to report such activity to the licensee.
(h) Server-based gaming systems shall provide a patron with the ability to view the outcome and subsequent account balance changes for the previous game including a game completed subsequent to an outage (for example, network disconnection or client terminal malfunction).
(i) The following information shall be readily available through a client terminal before a patron begins play on an Internet or mobile gaming system and at all times during play, where applicable:
(j) Server-based gaming systems with client terminals that utilize a bill changer or are connected to a gaming voucher system shall:
(k) Game play shall be initiated only after a patron has affirmatively placed a wager and activated play. No auto play feature shall be permitted in game software unless authorized by the Division.
(l) Unless otherwise authorized by the Division, all server-based table games shall:
(m) Server-based table games may be designed to permit a patron to occupy more than one betting position at an individual game, provided that same option is available in its authorized non-electronic version.
(n) All server-based slot machine games shall comply with standards established by 13:69E-1.28A and 1.28G.
(o) Server-based games shall operate in accordance with rules submitted to and approved by the Division, which describe procedures in cases of patron disconnection from the network server during a game in accordance with the following:
(p) Unless otherwise authorized by the Division, server-based table game software used to conduct peer-to-peer gaming, such as poker, shall:
(q) Unless otherwise authorized by the Division, server-based table games with multiple patrons, where the result is affected by the time to respond to a game event, such as poker or blackjack, shall be designed with a game recall feature which allows the patron to recall the last five game outcomes and associated wagers. The game recall information shall be viewable from the client terminal.
(r) A server-based gaming system utilizing an approved data warehouse shall be designed to securely transmit a copy of all transactions received from a server-based gaming system's primary gaming equipment to the data warehouse. The data stored in the data warehouse shall be owned by the Internet gaming permit holder.
(s) Equipment used by a server-based gaming system for the sole purpose of restoring data following a disaster shall be located in the State of New Jersey.
(t) All wagers pending disposition under (p)2i above shall be held in a pending wager account.
(u) One or more Internet gaming operators may, with prior approval of the Division, participate in an Internet gaming network in accordance with a written agreement that has been executed by each Internet gaming operator. The agreement shall:
(v) Each party to an agreement for an Internet gaming network in (v) above shall be jointly and severally liable for acts, omissions, and violations of the Act or the rules of the Division.
(w) An Internet gaming or sports wagering operator may conduct an Internet gaming tournament for any game approved by the Division or may conduct a sports wagering tournament. No tournament shall be conducted unless the operator, prior to the first time a tournament type is offered, files written notice with the Division of its intent to offer such a tournament. Each operator shall have on file internal controls for each tournament type, which shall address, at a minimum:
(x) An Internet gaming or sports wagering operator may conduct a tournament with shared liquidity provided that the buy-in, entry fee, and/or rake shall be uniform among all participating operators.