New Jersey Administrative Code
Title 13 - LAW AND PUBLIC SAFETY
Chapter 69E - GAMING EQUIPMENT
Subchapter 1 - GENERAL PROVISIONS
Section 13:69E-1.28D - Standards for a persistent state system
Current through Register Vol. 56, No. 18, September 16, 2024
(a) A persistent state system (PSS) means all hardware and software used to alter game play features contained within approved slot machine software. The game play alterations may not be available to all patrons and may only become available when the patron has achieved specific game play thresholds or based on the patron's unique identifier. A PSS may also be used to recognize a particular patron for the purpose of restoring previously earned thresholds on each subsequent visit to a slot machine that utilizes the same PSS.
(b) Unless the PSS-related game play feature is awarded based on a unique patron identifier, each slot machine that utilizes a PSS shall contain, in its help screen, a clear description of each PSS-related game play feature including the requirements for achieving game play thresholds. Additionally, patrons shall be notified each time a game play threshold has been achieved.
(c) The PSS shall become inoperable for any of the following malfunctions at a minimum:
(d) Slot machines connected to a PSS shall become unplayable when the PSS becomes inoperable or when there is a loss of communication. Slot machines may resume game play:
(e) The PSS shall be designed in a manner that prevents unauthorized user access or configuration changes.
(f) The PSS shall be incapable of modifying the approved source code of a slot machine game.
(g) The PSS shall utilize a firewall when remote access is required.
(h) PSS controllers shall be designed to allow for external authentication using game authentication terminal (GAT), or other method approved by the Division.