Mississippi Administrative Code
Title 13 - Gaming
Part 8 - TECHNICAL STANDARDS FOR GAMING DEVICES AND ON-LINE SLOT SYSTEMS
Chapter 3 - PROPER ACCOUNTING FOR GAMING DEVICES
Rule 13-8-3.5 - Meters
Universal Citation: MS Code of Rules 13-8-3.5
Current through September 24, 2024
(a). All gaming devices must be equipped with electronic digital storage meters of at least 10 digits capable of displaying the information listed in this section on demand. These meters, listed below, must accumulate the following information in units equal to the denomination of the device or in dollars and cents. Devices configured for multi-denomination play must display the required information in dollars and cents.
1. Coin In. The machine must have a meter
specifically labeled Coin In that accumulates the total value of all wagers,
whether the wagered amount results from the insertion of coins, tokens,
currency, deduction from a credit meter or any other means.
i. This meter shall:
1. Not include subsequent wagers of
intermediate winnings accumulated during game play sequence such as those
acquired from double up games;
2.
For multi-game and multi-denomination/multi-game gaming devices, provide the
information necessary, on a per paytable basis, to calculate a weighted average
theoretical payback percentage; and
3. For gaming devices which are considered
slot machines and which contain paytables with a difference in theoretical
payback percentage which exceeds 4 percent between wager categories, maintain
and display coin in meters and the associated theoretical payback percentage,
for each wager category with a different theoretical payback percentage, and
calculate a weighted average theoretical payback percentage for that paytable.
2. Coin Out.
The machine must have a meter specifically labeled Coin Out that accumulates
the total value of all amounts directly paid by the machine as a result of
winning wagers, whether the payout is made from the hopper, to a credit meter
or by any other means. This meter will not record amounts awarded as the result
of an external bonusing system or a progressive payout;
3. Coin Drop. The machine must have a meter
specifically labeled Coin Drop that accumulates the total value of coins or
tokens diverted to the drop;
4.
Attendant Paid Jackpots. The machine must have a meter specifically labeled
Attendant Paid Jackpots that accumulates the total value of credits paid by an
attendant resulting from a single winning alignment or combination, the amount
of which is not capable of being paid by the machine itself. This does not
include progressive amounts or amounts awarded as a result of an external
bonusing system. This meter is only to include awards resulting from a
specifically identified amount listed in the manufacturers par sheet;
5. Attendant Paid Cancelled Credits. The
machine must have a meter specifically labeled Attendant Paid Cancelled Credits
that accumulates the total value paid by an attendant resulting from a player
initiated cash-out that exceeds the physical or configured capability of the
machine to make the proper payout amount;
6. Physical Coin In. The machine must have a
meter specifically labeled Physical Coin In that accumulates the total value of
coins or tokens inserted into the machine;
7. Physical Coin Out. The machine must have a
meter specifically labeled Physical Coin Out that accumulates the value of all
coins or tokens physically paid by the machine;
8. Bill In. The machine must have a meter
specifically labeled Bill In that accumulates the total value of currency
accepted. Additionally, the machine must have a specific meter for each
denomination of currency accepted that records the number of bills accepted of
each denomination;
9. Voucher In.
The machine must have a meter specifically labeled Voucher In that accumulates
the total value of all slot machine wagering vouchers accepted by the
machine;
10. Voucher Out. The
machine must have a meter specifically labeled Voucher Out that accumulates the
total value of all slot machine wagering vouchers and payout receipts issued by
the machine;
11. Electronic Funds
Transfer In (EFT In). The machine must have a meter specifically labeled EFT In
that accumulates the total value of cashable credits electronically transferred
from a financial institution to the machine through a cashless wagering
system;
12. Wagering Account
Transfer In (WAT In). The machine must have a meter specifically labeled WAT In
that accumulates the total value of cashable credits electronically transferred
to the machine from a wagering account by means of an external connection
between the machine and a cashless wagering system;
13. Wagering Account Transfer Out (WAT Out).
The machine must have a meter specifically labeled WAT Out that accumulates the
total value of cashable credits electronically transferred from the machine to
a wagering account by means of an external connection between the machine and a
cashless wagering system;
14.
Non-Cashable Electronic Promotion In. The machine must have a meter
specifically labeled Non-Cashable Electronic Promotion In that accumulates the
total value of non-cashable credits electronically transferred to the machine
from a promotional account by means of an external connection between the
machine and a cashless wagering system;
15. Cashable Electronic Promotion In. The
machine must have a meter specifically labeled Cashable Electronic Promotion In
that accumulates the total value of cashable credits electronically transferred
to the machine from a promotional account by means of an external connection
between the machine and a cashless wagering system;
16. Non-Cashable Electronic Promotion Out.
The machine must have a meter specifically labeled Non-Cashable Electronic
Promotion Out that accumulates the total value of non-cashable credits
electronically transferred from the machine to a promotional account by means
of an external connection between the machine and a cashless wagering
system;
17. Cashable Electronic
Promotion Out. The machine must have a meter specifically labeled Cashable
Electronic Promotion Out that accumulates the total value of cashable credits
electronically transferred from the machine to a promotional account by means
of an external connection between the machine and a cashless wagering
system;
18. Coupon Promotion In.
The machine must have a meter specifically labeled Coupon Promotion In that
accumulates the total value of all slot machine coupons accepted by the
machine;
19. Coupon Promotion Out.
The machine must have a meter specifically labeled Coupon Promotion Out that
accumulates the total value of all slot machine coupons issued by the
machine;
20. Machine Paid External
Bonus Payout. The machine must have a meter specifically labeled Machine Paid
External Bonus Payout that accumulates the total value of additional amounts
awarded as a result of an external bonusing system and paid by the slot
machine;
21. Attendant Paid
External Bonus Payout. The machine must have a meter specifically labeled
Attendant Paid External Bonus Payout that accumulates the total value of
amounts awarded as a result of an external bonusing system paid by an
attendant;
22. Attendant Paid
Progressive Payout. The machine must have a meter specifically labeled
Attendant Paid Progressive Payout that accumulates the total value of credits
paid by an attendant as a result of progressive awards that are not capable of
being paid by the machine itself;
23. Machine Paid Progressive Payout. The
machine must have a meter specifically labeled Machine Paid Progressive Payout
that accumulates the total value of credits paid as a result of progressive
awards paid directly by the machine. This meter does not include awards paid as
a result of an external bonusing system; and
24. Such other meters as may be required by
the Executive Director.
(b) Gaming devices that are unable to comply with the full requirements of Regulation VIII, Section 3., (e),(1), shall:
1. For gaming devices that are unable to
display the specific meter labels required, use a legend to indicate what
information a specific meter accumulates.
2. For gaming devices that are unable to
incorporate meters (I) through (W) due to undue hardship on the gaming device
manufacturer, not be required to incorporate such meters if this requirement is
waived by the Executive Director.
3. All gaming devices must be equipped with a
device, mechanism or method which retains the value of all the required meters
in Regulation VIII, Section 3., (e),(1),in the event of power loss to the
device.
4. Gaming devices must have
electronically stored meters of at least 8 digits that record the number of
games played:
i. Since power reset;
ii. Since door close; and
iii. Since game initialization (RAM
clear).
5. The gaming
device must provide the means for on-demand display of the stored
information.
6. Unless a tilt
condition or other malfunction exists, gaming devices must have meters in units
equal to the denomination of the device, in dollars and cents or in other units
approved by the Executive Director, continuously displaying to a player the
following information as it pertains to the current play or monetary
transaction:
i. The coins or credits
wagered;
ii. The coins or credits
won, if applicable;
iii. The coins
paid by the hopper for a credit cash-out or a direct pay from a winning
outcome;
iv. The credits available
for wagering, if applicable.
7. Electronically stored meter information
required by this section must be preserved for a minimum of 72 hours after a
power loss to the gaming device.
(Adopted: 09/15/2004.)
Source; Miss. Code Ann. § 75-76-51
Disclaimer: These regulations may not be the most recent version. Mississippi may have more current or accurate information. We make no warranties or guarantees about the accuracy, completeness, or adequacy of the information contained on this site or the information linked to on the state site. Please check official sources.
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