(1) A gaming school curriculum, which shall
be subject to review by the commission, shall include the following:
(a) a brief description of each course that
meets the minimum requirements provided in 205 CMR 137.02(2);
(b) the total number of instructional hours
in each course consistent with the minimum requirements set forth in 205 CMR
137.02(4) and (5);
(c) the tuition
charged for each program and course;
(d) the minimum entrance
requirements;
(e) a description of
the off-campus training experiences and the number of off-campus training hours
required in each program and course;
(f) a list of occupations for which each
program will prepare students;
(g)
the estimated number of students anticipated to be enrolled in each
course;
(h) The number of work
stations in the school, including the number and type of gaming tables and
equipment to be used;
(i) The
nature of the skill and knowledge students are expected to have upon completion
of the course or program and the testing program to be used to test the
students' competency levels;
(j)
The student-teacher, student-table, and table-teacher ratios for each course or
program;
(k) A copy of all written
material to be utilized in the course or program; and
(l) A description of the method and frequency
by which the course will be evaluated in relation to its goals and objectives.
(2) Depending upon the
nature of the course, a curriculum must include instruction on the following:
(a)
Table Games. A
curriculum for a course of instruction for a table game shall at a minimum
include instruction in the following:
1.Rules
and techniques of the game;
2.Basic
industry standards for opening and closing tables for gaming, including the
proper security procedures regarding table chip inventories;
3.Basic industry standards for distributing
and removing gaming chips and plaques from gaming tables;
4.The proper use, control and shuffling of
playing cards for authorized games that involve the use of cards;
5.The proper use and control of dice for
authorized games that involve the use of dice;
6.The proper use and control of tiles for
authorized games that involve the use of tiles:
7.Basic industry standards for accepting cash
at gaming tables;
8.Basic industry
standards for the acceptance of tips and gratuities from patrons;
9.Basic industry standards for shift changes
at gaming tables;
10.Basic industry
standards for the proper placement of wagers by patrons and the proper
collection of losing wagers and payment of winning wagers;
11.Training in responsible gaming in
accordance with 205 CMR 137.02(3); and
12.Training in cardio pulmonary resuscitation
(CPR).
(b)
Slot Machine Repair and Maintenance. A curriculum for
a course of instruction in slot machine repair and maintenance shall at a
minimum include the following:
1.
Understanding the slot machine including modes of operation, basic electricity,
digital circuitry, progressive units, electronics, power supplies, meters,
peripheral devices including printing systems;
2. Testing, inspecting, and repairing slot
machines;
3. Evaluation and
diagnosis of slot machine validation systems;
4. CRT and LCD monitor assessment and
repair;
5. Assessing and solving
microprocessor, system routing and networking issues;
6. Understanding
205 CMR 143.00:
Gaming Devices and Electronic Gaming Equipment,205 CMR 144.00:
Approval of Slot Machines and Electronic Gaming Equipment and Testing
Laboratories, and
205
CMR 145.00: Possession of Slot
Machines;
7. Proper safety
precautions;
8. Recording
transaction information and maintaining records of maintenance and repair;
and
9. Adjusting meters and
replacing defective mechanical and electrical parts, using hand tools,
soldering irons, and diagrams.
(c)
Surveillance. A
curriculum for a course of instruction in surveillance shall at a minimum
include the following:
1. General role of the
surveillance officer in the gaming industry;
2. Basic industry standards and procedures
for surveillance officers;
3. Basic
industry standards for emergency procedures relative to surveillance;
4. Overview of 205 CMR and other relevant law
and regulations pertaining to surveillance;
5. Overview of general gaming establishment
operations and employee actions;
6.
Customer service procedures and protocols;
7. Business and security ethics and legal
concepts;
8. Effective
communication with the employees of the gaming establishment;
9. Evaluating information to determine
compliance with standards and laws;
10. Identifying objects, actions, and
events;
11. Managing emergency
situations; and
12.
Documenting/recording information.
(3) Training relative to responsible gaming
shall be for minimum of 90 minutes in addition to the minimum training hours
required in accordance with 205 CMR 137.02(4) and (5). A student need only
complete the responsible gaming training once, even if the student elects to
receive training on more than one game. The responsible gaming training shall
address the following topics:
(a) Gambling in
Massachusetts;
(b) Definition of
problem gambling and gambling disorder, including how this has changed over
time;
(c) Levels of gambling
involvement;
(d) Identifying and
responding to persons exhibiting problem gambling behaviors; and
(e) Responsible gambling
strategies.
(4)
Training Hours. A course of instruction shall provide
the following minimum number of hours of training prior to completion of a
course:
(a) 200 hours to deal craps.
(b) 150 hours to deal roulette.
(c) 130 hours to deal blackjack.
(d) 80 hours to deal baccarat.
(e) 200 hours to deal poker.
(f) 100 hours in slot machine maintenance or
repair.
(g) For any course or
program not listed in 205 CMR 137.02(4), the required minimum hours of training
and instruction shall be determined by the commission or its designee on a
case-by-case basis. The required minimum hours should be based on the number of
hours necessary to ensure the student will possess the level of skill,
experience, and knowledge necessary to perform the job.
(5) For a student being trained to deal a
second or subsequent game, curriculum shall provide for the following number of
hours of training prior to completion of a course:
(a) 120 hours to deal craps.
(b) 90 hours to deal roulette.
(c) 80 hours to deal blackjack.
(d) 50 hours to deal baccarat.
(e) 120 hours to deal poker.
(f) For any course or program not listed 205
CMR 137.02(5), the required minimum hours of training and instruction shall be
determined by the commission or its designee on a case-by-case basis. The
required minimum hours should be based on the number of hours the necessary to
ensure the student will possess the level of skill, experience, and knowledge
necessary to perform the job.