Indiana Administrative Code
Title 68 - INDIANA GAMING COMMISSION
Article 2 - LICENSES AND APPROVAL OF ASSOCIATED EQUIPMENT
Rule 6 - Electronic Gaming Device Rules
Section 6-1 - General provisions

Universal Citation: 68 IN Admin Code 6-1

Current through September 18, 2024

Authority: IC 4-33-4; IC 4-35-4

Affected: IC 4-33; IC 4-35

Sec. 1.

(a) This rule applies to casino licensees.

(b) Electronic gaming devices used in a casino must meet the specifications set forth in this rule.

(c) The following definitions apply throughout this rule:

(1) "Authorized independent gaming laboratory" means an independent gaming laboratory that:
(A) meets the qualifications established by the commission; and

(B) maintains a valid contract with the commission to conduct testing on behalf of the agency.

(2) "Certification testing" means an authorized independent gaming laboratory testing an item or technology:
(A) by arrangement with a manufacturer or distributor;

(B) pursuant to an authorized independent gaming laboratory's contract with the commission; and

(C) for purposes of issuing or denying certification as described under section 3 of this rule.

(3) "Leakage current" means an electrical current that flows when a conductive path is provided between exposed portions of an electronic gaming device and the environmental electrical ground when the electronic gaming device is isolated from the normal AC power ground.

(4) "Noncertification testing" means an independent gaming laboratory testing or otherwise analyzing an item or technology:
(A) by arrangement with a manufacturer or distributor; and

(B) for purposes other than issuing or denying certification as described under section 3 of this rule.

(5) "Par sheet" means a document provided by the electronic gaming device manufacturer that depicts the:
(A) possible outcomes from the play of an electronic gaming device;

(B) probability of occurrence of each; and

(C) contribution of a winning outcome to the payback percentage of the electronic gaming device.

(6) "RAM" or "random access memory" means the electronic component used for computer work storage and storage of volatile information in an electronic gaming device.

(7) "Randomness" means the unpredictability and absence of pattern in the outcome of an event or sequence of events.

(8) "Random number generator" means hardware, software, or combination of hardware and software devices for generating number values that exhibit characteristics of randomness.

(9) "ROM" or "read only memory" means the electronic component used for storage of nonvolatile information in an electronic gaming device, including programmable ROM and erasable programmable ROM.

(10) "Runs test" means a mathematical statistic that determines the existence of recurring patterns within a set of data.

(11) "Sensitive keys" means keys that:
(A) either management or the commission considers sensitive to the casino licensee's operation; and

(B) therefore require strict control over custody and issuance in accordance with 68 IAC 11-4.

(12) "Standard chi-squared analysis" means the sum of the squares of the difference between the expected result and the observed result.

(13) "Tilt condition" means a programmed error state for an electronic gaming device that occurs when the electronic gaming device detects an internal error, malfunction, or attempted cheating. The electronic gaming device ceases processing further input, output, or display information other than that indicating the tilt condition itself.

(d) Before an individual may enter an electronic gaming device for any reason, the individual must insert a card into the electronic gaming device that will record, at a minimum, the following information on the central computer system:

(1) The identity of the individual entering the electronic gaming device.

(2) The date and time that the electronic gaming device is:
(A) entered; and

(B) exited.

(3) The identity of the electronic gaming device that is entered.

(e) After an individual has entered an electronic gaming device for any reason, the individual must complete a log that is maintained inside the electronic gaming device. The log shall contain, at a minimum, the following information:

(1) The name and occupational license number of the individual entering the electronic gaming device.

(2) The date and time that the electronic gaming device is:
(A) entered; and

(B) exited.

(3) The identity of the electronic gaming device.

(4) The reason for the entry.

(f) A casino licensee may not offer a prize to a patron who achieves a certain winning combination on an electronic gaming device unless the value of the prize is computed into the payout percentage of the EPROM installed in the electronic gaming device.

Disclaimer: These regulations may not be the most recent version. Indiana may have more current or accurate information. We make no warranties or guarantees about the accuracy, completeness, or adequacy of the information contained on this site or the information linked to on the state site. Please check official sources.
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