Current through Register Vol. 48, No. 38, September 20, 2024
a) Electronic Gaming Devices shall pay out a
mathematically demonstrable percentage of all amounts Wagered, which must not
be less than 80% nor more than 100% unless otherwise approved by the
Administrator. Electronic Gaming Devices that may be affected by player skill
must meet this standard when using a method of play that will provide the
greatest return to the player over a period of continuous play.
b) Electronic Gaming Devices shall, at a
minimum:
1) Be controlled by a microprocessor
or the equivalent;
2) Be compatible
to on-line data monitoring;
3)
Contain an EPROM or other non-alterable storage media that has been approved by
the Administrator subsequent to a review of the EPROM or other non-alterable
storage media by an independent laboratory designated by the
Administrator;
4) Have a separate
locked internal enclosure within the device for the circuit board containing
the EPROM and for all other non-alterable storage media program storage that
has an effect on the game's integrity; if using other non-alterable storage
media, provide a security device or protocol approved by the Administrator to
guarantee program inaccessibility by other than by an approved method and
personnel and only in the presence of a Gaming Board agent;
5) Be able to continue a Game with no data
loss after a power failure;
6) Have
previous and current Game data recall;
7) Have a random selection process that must
not produce detectable patterns of Game elements or detectable dependency upon
any previous Game outcome, the amount Wagered, or upon the style or method of
play;
8) Clearly display applicable
rules of play and the payout schedule;
9) Display an accurate representation of each
Game outcome. After selection of the Game outcome, the Electronic Gaming Device
must not make a variable secondary decision which affects the result shown to
the player;
10) Have a complete set
of nonvolatile meters including amounts wagered, amounts awarded, amounts
redeemed, total Vouchers issued, total quantity of Vouchers issued and United
States currency, Vouchers, and Tokens dropped;
11) Make available for random selection at
the initiation of each play each possible permutation or combination of Game
elements which produce winning or losing Game outcomes;
12) Not automatically alter pay-tables or any
function of the Electronic Gaming Device based on internal computation of the
hold percentage; and
13) If
interfaced with a Voucher System, meet the minimum requirements for a Voucher
System as set forth in this Part.
c) When an Electronic Gaming Device is unable
to drop sufficient Tokens or issue a Voucher in a sufficient amount for payment
of jackpots requiring the payment to be made by the Riverboat, jackpot payout
tickets must be prepared containing the following information:
1) The location of the Electronic Gaming
Device;
2) The date;
3) The time of day;
4) The Electronic Gaming Device
number;
5) The amount of the
jackpot payout in numeric form if the ticket is machine generated, or in
written and numeric form if the ticket is prepared manually;
6) The signature of the holder of an Owner's
license or Riverboat Gaming Operation employee making the payment;
and
7) A signature of at least one
other Riverboat Gaming Operation employee attesting to the accuracy of the
form.
d) Electronic
Gaming Devices linked to any Progressive Jackpot system shall meet the
following specifications:
1) The value of a
Progressive Jackpot shall be clearly displayed above the interlinked Electronic
Gaming Devices, and metered incrementally by a Progressive Controller. Any
Electronic Gaming Device that offers a Progressive Jackpot, or that is linked
to a Progressive Jackpot, must prominently display a manufacturer-supplied
glass indicating either that a Progressive Jackpot is to be paid or indicating
the current amount of the jackpot. All Electronic Gaming Devices linked and
contributing to a common Progressive Jackpot shall have the same probability of
hitting the combination that will award the Progressive Jackpot;
2) A Progressive Jackpot may be transferred
to another progressive Electronic Gaming Device at the same location in the
event of a device malfunction or replacement, with approval of the
Administrator;
3) A holder of an
Owner's license may impose a limit on the Progressive Jackpot of Electronic
Gaming Devices which are linked to any Progressive Controller;
4) No Progressive Jackpot indicator shall be
cancelled or turned back to a lesser amount unless one of the following
circumstances occurs:
A) The amount shown on
the progressive meter is paid to a player as a jackpot;
B) It becomes necessary to adjust the
progressive meter to prevent the jackpot indicator from displaying an amount
greater than the limit imposed by the Riverboat Gaming Operation pursuant to
subsection (d)(3) of this Section; and
C) It becomes necessary to change the jackpot
indicator because of an Electronic Gaming Device malfunction, in which case
such malfunction and adjustment must be recorded by appropriate Electronic
Gaming Device monitoring on-line data system;
5) A holder of an Owner's license who is
liable for payment of a Progressive Jackpot must secure the amount of same by a
cash deposit, a performance bond, or a security instrument nationally
recognized in the Gaming industry. The Administrator must approve all deposits,
bonds, or other instruments, and the security instrument must be secured in a
method approved by the Administrator.
e) The Administrator may approve, for use in
a Tournament involving Electronic Gaming Devices, a Tournament EPROM or other
non-alterable storage media subject to the following requirements:
1) The Tournament EPROM or other
non-alterable storage media has been tested and approved for use as may be
required by the Administrator.
2)
The installation, use and secure storage of the Tournament EPROM or other
non-alterable storage media is provided for in the Internal Control System of
the Riverboat Gaming Operation.
3)
The Tournament EPROM or other non-alterable storage media is installed and
removed from an Electronic Gaming Device only in the presence of a Board
agent.
4) An Electronic Gaming
Device is rendered unavailable for wagering or play, except in the conduct of a
Tournament, when a Tournament EPROM or other non-alterable storage media is
installed in the Electronic Gaming Device and is set in tournament
mode.
5) As applicable, the
Administrator has waived or modified the data reporting and monitoring
requirements of Section
3000.670
so as to prevent inapplicable Tournament payout information from being used in
the calculation of Adjusted Gross Receipts.
6) Patrons engaging in a Tournament have been
given proper information as to the effect that play with a Tournament EPROM or
other non-alterable storage media has on the rules of play and the payout
information that is posted on Electronic Gaming Devices used in the
Tournament.
f) The use
of remote access is prohibited unless the Administrator has approved internal
controls that specifically address remote access procedures.