Current through Reg. 50, No. 060; March 26, 2024
(1) How to Play
PICK 5TM.
(a) PICK
5 is a Draw lottery game (also known as an online terminal game) in which a
player selects any five-digit number from 00000 through 99999 inclusive. The
digits may be the same, different or combination thereof; for example, 11111,
12123, and 12345 are all valid selections.
(b) Players may choose play amounts of $.50
or $1.00 per play, per drawing.
(c)
For purposes of this rule, a "play slip" is defined as an original paper play
slip issued and approved by the Florida Lottery for the PICK 5 game, or a
digital play slip for the PICK 5 game generated using the Florida Lottery
Mobile Convenience App ("App"). Except where necessary herein to differentiate
between a paper play slip and a digital play slip, the term "play slip" shall
be inclusive of both types of play slips.
(d) Players may make their PICK 5 ticket
selections by: using a play slip; using a Florida Lottery vending machine
("vending machine") if a vending machine for Draw game ticket purchases is
available at the retailer location; telling the retailer their desired
selections; or by requesting to use the Play it Again feature.
(e) Play Slip.
1. Paper Play Slips. There are five panels on
a paper PICK 5 play slip. Players electing to use a paper play slip to make
their PICK 5 ticket selections must mark one number in each column or mark the
Quick Pick (QP) box located at the bottom of each panel for the terminal to
randomly select one or more of the numbers for each panel played. The player
may also mark the play type, draw time and play amount; however, if the play
type, play amount, or draw time is not marked by the player, the terminal will
default to a $1.00 straight play for the next available draw. A "Void" box is
also located at the bottom of each panel and should be marked by the player if
an error was made in his or her selections in a panel. Players may choose the
FIREBALL® add-on feature by marking the
"FIREBALL" box to create more combinations. Adding FIREBALL will apply to and
double the cost of all panels played. Players may mark the $5 "Quick Picks" box
to receive five $1.00 tickets, each with one set of five randomly selected
numbers (straight play) for the next PICK 5 drawing; or may mark the $10 "Quick
Picks" box to receive ten $1.00 tickets, each with one set of five randomly
selected numbers (straight play) for the next available PICK 5 drawing. Players
may mark Quick Picks in addition to panel plays. Advance play may also be added
to play future drawings as further provided in paragraph (1)(f), below. Paper
play slips must be Florida Lottery approved and players must use only blue or
black ink or pencil for making selections. Paper play slips may be processed
through a Florida Lottery vending machine or processed by a Florida Lottery
retailer to obtain a ticket.
A player who selects the box play type or the straight/box
play type and who elects to use the quick pick feature will not be able to
select the type of box play. The type of box play will be determined by whether
the quick pick numbers selected by the terminal comprise a 5-way box, 10-way
box, 20-way box, or 30-way, 60-way or 120-way box combination as described in
paragraph (2)(b), below.
2.
Digital Play Slip. How to Create a Digital Play Slip. From the Landing Page on
the App, a player should select the PICK 5 game icon and then click on "Pick
Numbers." The player may either select his or her numbers from a field of
numbers described in paragraph (1)(a) or use the "Random Numbers" or "Shake to
Play" feature for the App to provide the player random numbers. Up to five
panels can be created on one digital PICK 5 play slip. A player must also
select the play type, play amount and drawing time, which will apply to all
panels played, and, if more than the default of one drawing is desired, select
the number of drawings. The parameters for advance play are set forth in
paragraph (1)(f), below. If a player desires to add FIREBALL as described in
subparagraph (1)(e)1. above, he or she should click the FIREBALL button so that
"yes" is selected. Adding FIREBALL will apply the feature to all panels played.
Players may also use the "My Favorites" feature to save the digital play slip
for later use. Once a digital play slip is created and the player clicks
"Create Playslip," a barcode will be displayed. The player may present the
barcode appearing on his or her mobile device to the retailer to purchase a
ticket through the retailer terminal or may use the barcode to purchase a
ticket through a vending machine that provides for Draw game purchases.
Illustrative instructions for creating a PICK 5 digital play slip are available
by clicking on the "How to Play" button on the main PICK 5 page.
(f) Advance Play. Players may play
future consecutive midday, evening, or both drawings within a fourteen-day
period or non-consecutive drawings within a seven-day period by using the
"advance play" feature. To use the advance play feature, players may either
select the number of drawings and draw time(s) on the play slip or tell the
retailer the advance play selections and draw time(s) they desire. For purposes
of this paragraph (1)(f), both a fourteen-day and a seven-day period begin on
the date of the next available PICK 5 drawing for the draw time(s) selected and
continue through the next thirteen /six consecutive days for the draw time
selected.
1. Advance Play by Play Slip.
Advance play selections made on a play slip are for consecutive drawings for
only the selected draw time(s). The number of consecutive drawings selected
will include the next available drawing for the draw time(s) selected and will
apply to the panel(s)played. For paper play slips, advance play will not be
applied to selections when the $5 or $10 Quick Picks box is marked.
a. If the midday (MID) box is selected, the
ticket will be entered into the next available midday draw and consecutive
midday draws through the selected number of days.
b. If the evening (EVE) box is selected, the
ticket will be entered into the next available evening draw and consecutive
evening draws through the selected number of days.
c. If the both (BOTH) box is selected, the
ticket will be entered into the next available draw and consecutive midday and
evening draws through the selected number of days.
2. Advance Play by Telling the Retailer.
Players shall specify to the retailer their desired selections in one of the
following advance play parameters:
a. Any
single day for the draw time(s) selected in a seven-day period;
b. Any two non-consecutive days for the draw
time(s) selected in a seven-day period;
c. Any two or more consecutive days for the
draw time(s) selected in a seven-day period, not including the next available
drawing.
d. Up to fourteen
consecutive days for the draw times selected, including the next available
drawing.
In the event that a planned change in the PICK 5 game
requires that the number of advance plays available for purchase be reduced to
zero before implementation of the change, an advance play countdown schedule
will be posted on the Florida Lottery's website at
flalottery.com.
(g) Vending Machine. If a vending machine is
available at a retailer location, the vending machine may be used by a player
to make Quick Pick selections; manual selections, if the vending machine
provides that option; and process both paper and digital PICK 5 play slips.
Neither a retailer nor a player can process the cancellation of a PICK 5 ticket
through a vending machine. At the request of a player, the retailer shall make
a good faith effort to cancel PICK 5 tickets that are purchased through a
vending machine by using the retailer's lottery terminal in accordance with the
cancellation provisions in paragraph (5)(e).
(h) Telling the Retailer. Retailers also are
authorized to manually enter numbers selected by a player. Players electing to
make their PICK 5 ticket selections by telling the retailer must specify the
play type, play amount, draw time(s), number of drawings and their desired
number selections (or tell the retailer they desire to use the quick pick
feature for the terminal to randomly select one or more of the numbers).
Additionally, if a player desires to add FIREBALL, he or she must tell the
retailer to add that option.
(i)
Play it Again.
1. A player may request to
"Play it Again" to replay a previously purchased PICK 5 ticket. If requested, a
retailer shall process the original ticket provided by the player and print a
new ticket which will have the same selected numbers, play amount, draw
time(s), number of panels, and number of drawings as the original ticket,
except as provided in subparagraph (1)(i)2., below.
2. An original ticket with advance play will
be rejected and cannot be replayed if the number of drawings on the ticket
exceeds the number of advance play drawings that are available at the time of
requested ticket replay due to implementation of an advance play countdown for
the PICK 5 game. Tickets older than sixty days cannot be replayed. PICK 5
tickets purchased using the Play it Again feature have the same cancellation
provisions as the original ticket.
(2) Determination of PICK 5 Base Game Prizes.
PICK 5 can be played and won as follows:
(a) "Straight" play. In a straight play, if a
player's digits as printed on the player's ticket match, in exact order, the
official PICK 5 winning numbers for the drawing, the player wins $25,000 for a
50-cent play or $50,000 for a $1.00 play.
(b) "Box" play. A box play allows a player to
win if the player's digits match, in any order, the official PICK 5 winning
numbers for the drawing.
1. A "5-way box" is
a play in which the player has selected a number with four identical digits and
one different digit (example 11112) and covers the five possible combinations
of the five digits. A 5-way box pays a winner $5,000 for a 50-cent play or
$10,000 for a $1.00 play.
2. A
"10-way box" is a play in which the player has selected a number with three
identical digits and two identical different digits (example 11122) and covers
the ten possible combinations of the five digits. A 10-way box pays a winner
$2,500 for a 50-cent play or $5,000 for a $1.00 play.
3. A "20-way box" is a play in which the
player has selected a number with three identical digits and two different
digits (example 11123) and covers the twenty possible combinations of the five
digits. A 20-way box pays a winner $1,250 for a 50-cent play or $2,500 for a
$1.00 play.
4. A "30-way box" is a
play in which the player has selected a number with two different pairs of
identical digits and one different digit (example 11223) and covers the thirty
possible combinations of the five digits. A 30-way box pays a winner $830 for a
50-cent play or $1,660 for a $1.00 play.
5. A "60-way box" is a play in which the
player has selected a number with two identical digits and three different
digits (example 11234) and covers the sixty possible combinations of the five
digits. A 60-way box pays a winner $415 for a 50-cent play or $830 for a $1.00
play.
6. A "120-way box" is a play
in which the player has selected a number with five different digits (example
12345) and covers the one hundred twenty possible combinations of the five
digits. A 120-way box pays a winner $208 for a 50-cent play or $416 for a $1.00
play.
(c) "Straight and
Box" play. A straight and box play combines a 50-cent straight play and a
50-cent box play for a $1.00 play.
1. A
"Straight and 5-way box" play pays a winner $30,000 if a player's digits as
printed on the player's ticket match, in exact order, the official PICK 5
winning numbers for the drawing, or $5,000 if the player's digits match, in any
other order, the official PICK 5 winning numbers for the drawing.
2. A "Straight and 10-way box" play pays a
winner $27,500 if a player's digits as printed on the player's ticket match, in
exact order, the official PICK 5 winning numbers for the drawing, or $2,500 if
the player's digits match, in any other order, the official PICK 5 winning
numbers for the drawing.
3. A
"Straight and 20-way box" play pays a winner $26,250 if a player's digits as
printed on the player's ticket match, in exact order, the official PICK 5
winning numbers for the drawing, or $1,250 if the player's digits match, in any
other order, the official PICK 5 winning numbers for the drawing.
4. A "Straight and 30-way box" play pays a
winner $25,830 if a player's digits as printed on the player's ticket match, in
exact order, the official PICK 5 winning numbers for the drawing, or $830 if
the player's digits match, in any other order, the official PICK 5 winning
numbers for the drawing.
5. A
"Straight and 60-way box" play pays a winner $25,415 if a player's digits as
printed on the player's ticket match, in exact order, the official PICK 5
winning numbers for the drawing, or $415 if the player's digits match, in any
other order, the official PICK 5 winning numbers for the drawing.
6. A "Straight and 120-way box" play pays a
winner $25,208 if a player's digits as printed on the player's ticket match, in
exact order, the official PICK 5 winning numbers for the drawing, or $208 if
the player's digits match, in any other order, the official PICK 5 winning
numbers for the drawing.
(3) PICK 5 Base Game Odds of Winning.
The odds of winning in PICK 5 are as follows:
(a) Straight 1 in 100,000
(b) Box 5-way 1 in 20,000
(c) Box 10-way 1 in 10,000
(d) Box 20-way 1 in 5,000
(e) Box 30-way 1 in 3,333.33
(f) Box 60-way 1 in 1,666.67
(g) Box 120-way 1 in 833.33
(h) Straight/Box 5-way 1 in 100,000 and 1 in
20,000
(i) Straight/Box10-way 1 in
100,000 and 1 in 10,000
(j)
Straight/Box 20-way 1 in 100,000 and 1 in 5,000
(k) Straight/Box 30-way 1 in 100,000 and 1 in
3,333.33
(l) Straight/Box 60-way 1
in 100,000 and 1 in 1,666.67
(m)
Straight/Box 120-way 1 in 100,000 and 1 in 833.33
(4) FIREBALL.
(a) FIREBALL is an add-on play option
available in association with the PICK 5 game. The FIREBALL option cannot be
played independently of PICK 5 base game play. Selecting FIREBALL will double
the cost of all panels played. FIREBALL is available with both 50-cent and
$1.00 play amounts.
(b) Players can
use the FIREBALL number to replace one of the five official PICK 5 winning
numbers for that drawing to create five new FIREBALL winning combinations.
Created FIREBALL winning combinations may be duplicative of the base play
winning combinations as well as duplicative of each other. If the player's
numbers on his or her ticket match any of the created FIREBALL winning
combinations for that drawing, the player shall be entitled to one or more
FIREBALL prizes based on the numbers played, play type and play amount
purchased. An example of a FIREBALL win follows:
Example A
Play Type: Straight
Play Amount: $1.00
Player's Numbers: 2-3-4-5-6
Drawing Results: 1-3-4-5-6
FIREBALL Number: 2
FIREBALL Winning Combinations:
2-3-4-5-6; 1-2-4-5-6; 1-3-2-5-6; 1-3-4-2-6;
1-3-4-5-2
Player wins: one (1) FIREBALL prize of $12,000
|
(c)
The FIREBALL prizes and odds of winning are set forth in the table below.
PICK 5 with FIREBALL Prize Structure
|
Play Type
|
FIREBALL Prize 50-cent Play
|
FIREBALL Prize $1.00 Play
|
FIREBALL Odds of Winning 1:
|
Maximum Number of FIREBALL Wins
|
Straight
|
$6,000
|
$12,000
|
20,000
|
5
|
5-Way
|
$1,200
|
$2,400
|
4,000
|
5
|
10-Way
|
$600
|
$1,200
|
2,000
|
4
|
20-Way
|
$300
|
$600
|
1,000
|
4
|
30-Way
|
$200
|
$400
|
667
|
3
|
60-Way
|
$100
|
$200
|
333
|
3
|
120-Way
|
$50
|
$100
|
167
|
2
|
5-Way Straight/Box
|
$7,200 & $1,200
|
20,000 & 4,000
|
8
|
10-Way Straight/Box
|
$6,600 & $600
|
20,000 & 2,000
|
6
|
20-Way Straight/Box
|
$6,300 & $300
|
20,000 & 1,000
|
6
|
30-Way Straight/Box
|
$6,200 & $200
|
20,000 & 667
|
4
|
60-Way Straight/Box
|
$6,100 $ $100
|
20,000 & 333
|
4
|
120-Way Straight/Box
|
$6,050 & $50
|
20,000 & 167
|
3
|
(d)
Players can win a FIREBALL prize with or without winning a base game
prize.
(e) For all play types, if a
player wins the base game prize and the FIREBALL number is the same as one or
more of the PICK 5 winning numbers, the player shall be entitled to one or more
FIREBALL prizes (based on the play type, numbers played, winning numbers and
play amount) in addition to the PICK 5 base game prize for the play amount
purchased. The table above sets forth the maximum number of FIREBALL wins by
play type. Examples of winning in both the base game and with FIREBALL follow:
Example A
Play Type: Straight
Play Amount: $1.00
Player's Numbers: 1-2-3-4-5
Drawing Results: 1-2-3-4-5
FIREBALL Number: 1
FIREBALL Winning Combinations:
1-2-3-4-5; 1-1-3-4-5; 1-2-1-4-5; 1-2-3-1-5;
1-2-3-4-1
Player wins: base prize of $50,000 + one (1) FIREBALL
prize of $12,000 = $62,000.
|
Example B
Play Type: Straight
Play Amount: $1.00
Player's Numbers: 1-1-2-3-4
Drawing Results: 1-1-2-3-4
FIREBALL Number: 1
FIREBALL Winning Combinations:
1-1-2-3-4; 1-1-2-3-4; 1-1-1-3-4; 1-1-2-1-4;
1-1-2-3-1
Player wins: base prize of $50,000 + two (2 )
FIREBALL prizes of $12,000 each = $74,000.
|
(5) On occasion, increases in the prize
amounts set forth in subsection (2) will be offered for promotional purposes.
In such event, the increased prize amounts will be available at flalottery.com,
Lottery district offices and retailer locations.
(6) A liability limit of $5 million is
established for PICK 5. When the play of a five-digit number for a drawing
reaches the Florida Lottery's PICK 5 liability limit of $5 million, no further
ticket sales for any type of play that would involve that five-digit number
will be allowed for that drawing.
(7) PICK 5 Base Game Drawings.
(a) PICK 5 base game drawings are conducted
twice daily by the Florida Lottery.
(b) The equipment for the PICK 5 base game
drawing shall be configured so that one ball is drawn from each of five units
of balls numbered zero (0) through nine (9).
(c) Five balls will be selected in the
drawing, one each into five separate display devices. The numbers shown on the
five balls, after certification by the Draw Manager and the Accountant, shall
be the official PICK 5 winning numbers for the drawing.
(d) FIREBALL Drawing.
1. FIREBALL drawings are conducted twice
daily by the Florida Lottery.
2.
After all four PICK Daily GamesTM (PICK
2TM, PICK 3TM, PICK
4TM and PICK 5TM)
drawings have been conducted for the draw time (either mid-day or evening) and
date, the FIREBALL drawing will be conducted to select the FIREBALL number. The
FIREBALL number drawn shall apply to all four PICK Daily Games.
3. The equipment for the FIREBALL drawing
shall be configured so that one ball is drawn from one unit of balls numbered
zero (0) through nine (9).
4. In
the drawing, one ball will be drawn from the single unit of balls into a single
display device. The number shown on the ball after certification by the Draw
Manager and the Accountant shall be the official winning FIREBALL number for
that drawing.
(e) The
Florida Lottery shall not be responsible for incorrect circulation, publication
or broadcast of official winning numbers.
(8) PICK 5 Rules and Prohibitions.
(a) By purchasing a PICK 5 ticket a player
agrees to comply with and abide by all rules and regulations of the Florida
Lottery.
(b) PICK 5 prize payments
shall be made in accordance with rules of the Florida Lottery governing payment
of prizes. A copy of the current rule can be obtained from the Florida Lottery,
Office of the General Counsel, 250 Marriott Drive, Tallahassee, Florida
32399-4011.
(c) Subject to a
retailer's hours of operation and gaming system availability, PICK 5 lottery
tickets are available for purchase daily between the hours of 6:00 a.m. and
midnight, Eastern Time (ET).
(d)
The scheduled time for the daily PICK 5 drawing is approximately 1:30 p.m. (ET)
for the midday draw and approximately 9:45 p.m. (ET) for the evening draw.
Ticket sales for a specific PICK 5 drawing will close approximately twelve
minutes prior to that drawing. Any ticket sold after the close of game will be
printed with the next available PICK 5 draw date and time unless the player
specifies another PICK 5 draw date and time within the selection
parameters.
(e) Retailer
cancellations of PICK 5 tickets can only be performed by the retailer who sold
the ticket, using the selling terminal's optical mark reader, and within two
hours after printing, except that no PICK 5 ticket shall be canceled after
close of game for the related drawing. The two-hour ticket cancellation period
may be reduced due to the selling retailer's hours of business operation; the
cut off time for daily sales (12:00 midnight (ET)); gaming system availability;
or the time of the related PICK 5 close of game for the related drawing. Ticket
cancellations cannot be processed through a vending machine. If a player
desires to cancel a ticket purchased through a vending machine, the player must
present the ticket to the retailer where the ticket was purchased for
processing within the timeframe described above.
(f) It is the player's responsibility to make
sure his or her ticket(s) are printed exactly as requested before leaving the
retailer, including verifying the number of ticket(s) printed, and to determine
the accuracy of the selected panels of numbers, draw date(s), draw times, play
amount and play type on tickets. In the event that a ticket given to the player
by the retailer contains selections that are not consistent with the player's
selections, it shall be the responsibility of the player to immediately advise
the retailer of that fact. In such event and upon request of a player, the
retailer shall make a good faith effort to cancel the ticket.
(9) This emergency rule replaces
Emergency Rule 53ER20-47, F.A.C.
(10) The effective date of this emergency
rule is January 18, 2021.
Rulemaking Authority 24.105(2), 24.105(9)(a), (b), (c),
(d), (e), (f), (h), 24.109(1), 24.115(1) FS. Law Implemented 24.105(2),
24.105(9)(a), (b), (c), (d), (e), (f), (h), 24.124(1)
FS.